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Left 4 Dead 2 Screenshots: Mudmen and Spitters

by Chris Faylor, Jul 22, 2009 8:27pm PDT

To celebrate its San Diego Comic-Con showing of Left 4 Dead 2, developer Valve has released a handful of screenshots and details from the zombie shooter sequel.

Among the new assets is a look at the mudmen, the "uncommon common" foe of the Swamp Fever campaign, and a render of a new Boss monster called "The Spitter."

"The female Spitter has an area attack that can split up Survivors or flush them out of their hiding spots," explained Valve. Additionally, the company noted that an AK47 and a grenade launcher will be among the "20-plus new items" included in the sequel, with other new items including a chainsaw, frying pan, axe, and cricket bat.

In all, the game will pack five new campaigns, of which two have been revealed--Swamp Fever, above, and The Parish, set in New Orleans' French Quarter. The Campaign, Versus and Survival modes of the original return alongside a new mode not yet unveiled.

At least one more new Boss infected is expected to be revealed before the game hits PC and Xbox 360 on November 17, with those attending the San Diego Comic-Coon able to sample the sequel at the EA Gaming Lounge in the Hilton San Diego Gaslamp Quarter Hotel on 401 K. Street from 2-9 pm Thursday-Saturday, and 12-5 pm on Sunday.





Comments

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  • I remember Epic refunding back $10 off of UT2004 if you had bought UT2003 the year before as it was more what UT2003 should have been. UT2k4 cost $40 at the time, so 25% off, and I did recieve a check in the mail a bit later, so no scam. I thought that was great, and it definitely helped in both the loyalty factor, as well as not feeling ripped off for back to back releases of very similar games with a decent amount of overlap, but still with a lot of new content. With Valve not doing the same thing, it's makes me feel that what they can get away with, they will try to.

    I bought L4D 1 at full price, without mod support and a very limited selection of weapons. UT2k3 came out with immediate mod support, more weapons, characters, etc. I'm making this comparison because of how Epic and Valve chose different "solutions," and how I view each of them based on their decisions. Their sequels are both what the original should have been, not many people will argue otherwise. L4D 1 was much shorter on the content level though, its sequel making the jump to what it should have been, and not providing a discout to those who got the previous game, yet both UT2k4 and L4D2 both released within a year of its predecessor. I won't be a week 1 buyer of L4D2, and it will need to prove itself for a while that it has Valve's full backing long term like TF2, and that they won't be working on L4D3 before L4D2 is out the door, otherwise any future features they promise or mention will be meaningless without any manpower behind it.