Game Creator Kodu Released on Xbox Live
by Chris Faylor, Jul 01, 2009 8:20am PDTMicrosoft Research's Kodu Game Lab, described as "a new visual programming language made specifically for creating games," has been released on Xbox 360.
Available under the Community Games--soon to be rebranded "Indie Games"--portion of the online Xbox Live Marketplace, the 167MB program can be sampled in demo form, with the full version downloadable in exchange for 400 Microsoft Points ($5).
The full version packs several tutorials and numerous samples, with genres ranging from shooter to racing to role-playing. Created games can be shared with other Xbox Live members, and can support multiplayer for up to four offline players.
"We're making it easy for everyone to enjoy the magic of game creation," lead designer Matt MacLaurin explained earlier this year. At the time, Microsoft utilized "actual 12-year-old girl" Sparrow to demonstrate the ease of using Kodu's icon-based interface.
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Comments
Definitely an interesting product.
Reminds me of Game Maker a lot, with the level design tool being similar to that of Radiant/Hammer.
Multiplayer games are only for local same screen. I hope they patch this in the future for Online Multiplayer. You share your games directly with a person through a lobby system, it's kind of misleading at first because it seems as if you can actually play the game together after 'Sharing' it, but you'll end up just launching into the game yourself.
There are a lot of suppliments from interactive tutorials to playable games. You can easily make side scrollers, racers, first person shooters, and platformers. It's intuitive for the most part, you can get realy into the visual programming language and improvise cool stuff.
I'm working on a Bomberman mock up at the moment. :) Really wish it had Online Multiplayer, that's the only tihng that disappointed me about Kodu since a couple of friends of mine got it too. Other than that I am really enjoying playing the few games it shipped and making my own.
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My XBL gamertag is Relean!
add me!
I did manage to download the trial version with my US account and just when i was starting to get into it, the trial time expired (is there anything more useless than timed trials?). I'd buy this in a heartbeat, but as mentioned community games aren't officially available here so i don't think i'd be able to unlock/buy it with my main aussie account. I really like the idea behind it and look forward to what it can do, I also hope they plan to expand upon it by adding more options and more detailed options with tweakable values, more assets and allow user made assets (at least for the PC version).
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I ask, because I am certain, absolutely CERTAIN, that all Shackers will only create games that are tasteful, respectful, and in no way denigrating of others.
There will be no political figures, b-list celebrities, or the mothers of Shackmembers included in any of these fine games, and if they are included, it will be in a positive light.
I am certain, also, that all the game goals, quest details, circumstances, and storylines will be completely G-rated and safe for public consumption.
Get to work, boys and girls.
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Too bad people will miss the point entirely and compare it to LBP endlessly.
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I really thought this had been delayed as I haven't heard as much hype about it for awhile, but seeing it come out at $5 completely blows me away. That's much cheaper than I thought it would be, somewhat scared that it reflects a poor game though.
But for $5 this is an insta-buy for me, probably helps that I am a programmer.
I could also see this thing as a perfect DLC mechanism.
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