"We will be trying to put some other developers on the future classic titles," said Carmack. "I don't think I'm going to be doing all of the work on Quake, Quake 2 and Quake Arena on there."
Added the Carmack: "I may need to go in there and make sure certain specific things are done the way I want them to be."
As for his future plans on the platform, the ZeniMax acquisition will apparently change little in id's aggressive mobile strategy. A version of the company's upcoming shooter Rage is being considered for the platform, while Wolfenstein RPG, Doom 2 RPG and Doom Classic--a port of the original Doom with multiplayer support--are planned for release.
"ZeniMax is behind the iPhone," he said. "Todd Howard at Bethesda is a huge iPhone fan. I don't think anything likely is going to change."
"I certainly want to do this MegaTexture demo for the 3GS stuff, work on that myself," added Carmack of his ambitious plans to apply the id Tech 5 technology to the mobile platform. We'll have more with Carmack in an interview to be published later today.