ArmA 2 Demo Released, Samples Campaign and Multiplayer
by Alice O'Connor, Jun 25, 2009 7:59am PDTNow on FileShack is the demo for Bohemia Interactive's battlefield simulator ArmA 2. The whopping 2.84GB download contains one campaign mission, a multiplayer map with three game modes, the 'boot camp' tutorials, and oodles of weapons and vehicles.
Already released in Europe, ArmA 2 will arrive in North America through Steam on Friday, then hit retail shelves on July 7 courtesy of publisher Got Game Entertainment.
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Comments
no visuals when you are getting shot?
no fast healing?
a machine gun killing infantry?
it's not obvious where you can get weapons and ammo?
complex order system?
it's hard to see the enemy?
Well, doh, of course.
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Maybe it isn't for me. I was excited by the videos, disappointed by the result though :(
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http://steamcommunity.com/groups/shackarma
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It seems that a lot of people are hyped about the graphics, but seriously, what the hell? This game runs like shit on my beast of a computer and I honestly do not see anything great about the graphics. Extremely long draw distance? Sure, but what is the goddamn point? Character models look terrible! Nothing really remarkable about the texture work, although it's not bad by any means.
Someone explain this game to me, Fallout 3 looks exceedingly better than this and runs much smoother, this is not even mentioning the *extremely* clunky controls/combat in general (I realize it's supposed to be a complex tactical shooter, but come on, I didn't think it was fun at all!)
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TLDR; so far i'm really enjoying the demo and there's a good chance if the rest of the demo is as good i'll be buying this.
what's cool
1. all the player view mode tweaks with the keypad, wow, i got lost a few times in all the modes
2. small arms weapons look good and have good feedback
3. fast loading missions, eat my shorts BF2
4. alt-tab works better than any other game i can remember, super fast and pauses the game automatically
5. best parachuting experience in any game ive played (really need to max use of keypad Enter key to switch view)
6. the fact the interface/hud can be one resolution (i.e. native) while the 3d graphics can be different (i.e a lower one)
7. flying the helicopters are hard but i feel like im actually flying a helicopter
8. graphics and lighting are superb ( try flying into the sun, good luck viewing your instrument panel)
8. i'm still playing it
what's not
1. what's with the weird prone view when you pick up weapons/ammo ?
2. mouse lag on my native resolution, changing to a lower res for the most part removes the mouse lag
3. it's not obvious where to go to find weapons, ammo, objectives sometimes
4. steam overlay doesn't work
5. mouse wheel zoom on the map is inverted
6. the AI took the longest possible route to get into the helicopter. the helicopter was right in front of us and instead of walking towards it it ran backwards around another helicopter which it circled and then came back to the helicopter in front of us
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I guess I could uninstall and install it from Steam... perhaps it's a bad download? DirectX was up to date and I'm using nvidia's x64 185.85 drivers.
Oh hey look at that, there are 186 drivers out. Guess I'll try those and let you guys know the result. Guess I never updated the Vista install. :\
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http://files.filefront.com/ArmA+2+Playable+Demo/;13929938;/fileinfo.html
The Steam one stopped at like 70%
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Nice to see MP was kept in the demo as well. Anyone giving this a go later tonight?
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http://store.steampowered.com/app/33920/
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http://forums.bistudio.com/showthread.php?t=74668
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