3D Realms Countersuit Reveals Continuing Duke Nukem Forever Work, New Duke Game
by Chris Faylor, Jun 22, 2009 11:17am PDTDuke Nukem series creator 3D Realms/Apogee Ltd. has responded to publisher Take-Two's lawsuit over the incomplete state of Duke Nukem Forever, revealing that 3DR is continuing to work on the long-delayed title alongside word that a previously unknown separate Duke game was in the works at a "well-known videogame developer."
The new effort, titled "Duke Begins," was part of the October 2007 Agreement that saw Take-Two provide 3D Realms with $2.5 million. That sum was paid July 2008 in order to "help fund the development of the DNF game," with 3D Realms having previously said the money was "in connection with another agreement for an unannounced game."
The Take-Two-published Duke Begins was slated for release by mid-2010, with development set to begin within 2 months of the October 2007 agreement and 3D Realms stating that it needed to approve "any changes to that [development] schedule."
"All development work by the third-party game developer" on Duke Begins was halted in April 2009, 3D Realms claims "upon information and belief." However, 3D Realms says that "Take-Two...simply denied [the stoppage]," with a later letter to Take-Two VP Dan Emereson regarding the game's status said to have been "ignored."
As 3DR believes that Duke Begins "has been delayed by 12 months or longer," the company says that the push has harmed both 3DR and the Duke franchise, and will "delay any royalty payments...from sales of the Duke Begins game and prevent Apogee from being able to repay the [$2.5 million] advance when it becomes due in 2012."
Furthermore, 3D Realms believes that Take-Two is "taking such actions with a goal of pressuring [3D Realms/Apogee Ltd.] to sell the Duke Nukem franchise rights to Take-Two for less than their true value."
Since 3DR was not consulted regarding its perceived delay of Duke Begins, the company accuses Take-Two of breaching the October 2007 contract, and is demanding a jury trial, with damages believed to "be far in excess of $75,000, excluding interest and costs, including lost royalties and damage to the Duke Nukem franchise rights."
3D Realms adds that the October 2007 Agreement also served to "extinguish any right Take-Two had to any sequel to the DNF game or any videogames based upon a Duke Nukem movie."
On Duke Nukem Forever
The developer also shed additional light on negotiations with Take-Two regarding a 3D Realms-developed Xbox 360 edition of the then-PC only Duke Nukem Forever. Along with the Xbox 360 port, the negotiations included the addition of multiplayer and the funding necessary for 3D Realms to complete Duke Nukem Forever PC within 12 months.
3D Realms says that it requested $6 million to "cover the costs to complete both the Xbox 360 and PC versions" of the notoriously long-in-development title, with Take-Two supposedly agreeing to this amount. However, Take-Two lowered the amount of $5 million, and, "at the last minute (on April 22 [2009])" further lowered it to $2.5 million.
This coincides with 3D Realms' previous statement that Take-Two "materially changed the parameters of the proposed funding agreement" into something 3D Realms could not "financially afford," with 3D Realms then rejecting an "unacceptable" proposal Take-Two made for the franchise and development team.
3D Realms adds that Take-Two couldn't have been "unsure of the development progress" for the game, as Take-Two claimed in its filing, because Take-Two "stated it was impressed with the gameplay and pleased with the development progress on the game" when 3D Realms visited the company in April 2009.
The negotiations ceased on May 1, 2009, according to 3D Realms, with the company laying off "most of the DNF game development team" a few days later on May 6. 3D Realms claims that "Take-Two was fully aware this was going to happen weeks before this date is a funding agreement was not reached."
3D Realms also denied allegations that it has "a substantial amount of funds deposited in an off-shore account."
Surprisingly, 3D Realms explicitly notes that it continues to work on "the development of" Duke Nukem Forever, though "it released the majority of its employees working on the development" because of a "lack of funding to sustain the high level of development."
"[3D Realms/Apogee Ltd.] admits that it has continually worked on the development of the DNF for many years, and continues to do so," reads the specific clause.
Lastly, 3D Realms says that "Take-Two in not entitled to any relief on its claims" for various reasons, including "unclean hands," noting that "Take-Two has no right to access the source code for the PC Version of the DNF Game until the game is completed by [3D Realms/Apogee Ltd.]," the "DNF License Agreement does not provide a deadline," and "the option [for Take-Two] to develop such 'Console Versions' of the DNF game is not exercisable unless and until the PC Version of the DNF game is released at retail."
"3DR has been in nearly a dozen lawsuits (including against Warner and Fox)," 3D Realms/Apogee Ltd. founder Scott Miller said of Take-Two's pending litigation exactly one week ago. "We're always innocent, and we always win. This one is no exception. Give it a year, then the truth will come out."
At the time, Miller added that "filed lawsuits are entirely one-sided statements, based on knee-deep BS and with more spin that[sic] a top."
If you're interested, the full 20-page court document can be found over on FileShack. Kudos to GamePolitics for noticing the filing, and thanks to Kristian for the tip.
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Comments
It missed the boat by almost a decade.
George B fell victim to nastiest form of perfectionism. He didn't have the nerve to make a finished product regardless of its state.
I just hope that DNF and 3Drealms finally hits Chapter 11 and are forced to give up IP for Duke Nukem to more ambitious parties.
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Anyone involved with anything that 3DRealms was doing should be slapped in the god damned face. Take Two continues to come off as a bunch of naive idiots ... "Hey let's pour more money down this bottom-less pit that is 3DRealms!"
A single title was in development for 10 years when the 2007 funding agreement was made. What the hell were they thinking? Could they actually be SURPRISED when nothing happened with either DNF or the unannounced title?
Money wasted like this in the business sector is WAY too common. This goes a long way towards defining our current economic climate ... businesses hedge too damn much on too many damn things.
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What matters is that Duke Nukem looks fantasic and words just can't express how happy I am that is is gonna see the light of day. Many people are under the impression that this is just another time where our hopes are falsely raised. This is the first tie 3D realms has consistently released so much media.
I wish people could just focus on the games instead of blaming the developers for everything under the sun.
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I wonder if this much of an uproar has been raised over any other "cancelled" PC game?
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For all I care, there could be 20 Duke games under development, if 3DR had anything to do with it, I wouldn't see them anyway.
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HEY GUYS DID THE GAME GET RELEASED AT E3? I MISSED IT
I feel like an annoying little kid is AGAIN tugging at my pants saying "hello mister, want to play"
No, I don't want to play- I really, really don't. Go away.
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And by this, of course, I mean, for all the people still posting complete and utter bullshit aimed at the ex-employees of 3DR, give it a fucking rest.
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A game everyone was waiting for failed to come out (so far I guess), it's not like this is the first time it's happened.
It's a shitty situation for everyone involved.
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|"8-(
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personally, no matter what outcome from any of this....i won't be buying any of 3d realms games. the ridiculous amount of drama over the years forces one to realize that it just isn't worth the effort, time, or money to give them for any of it. they've wasted so much of our time(the fans/gamers) let alone the actual companies and legal teams, etc.
just a sad sad thing to see.
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On the off chance you read this comment - If work is still being made on DNF, why not release it in a 2 or 3 part episode?
I know work would still have to be done, but at least you can get a product out the door sooner and start to generate revenue. Polish the first 1/3 to 1/2 of the game, end it with a good cliff hanger, get it out the door, and use the money from the sales to hire back a full staff and finish the damn thing. The leaked animation trailers and screenshots looked great and I think I speak for all Duke fans when I say we'd rather have a full length game but at this point something is better than nothing.
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clusterfuck.
Or is that two words?
None of us will ever know what really went down in this situation, it's probably enough to say that serious mistakes were made on both ends. I just hope they release the game someday, as I'd love some new Duke one liners.
Always bet on Duke.
/comments
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2. Take Two's funding offer apparently went from $6M to $5M, then $2.5M, and yet they were "impressed with the gameplay and pleased with the development progress" in their April 2009 visit. Money talks; if this description is accurate, either Take Two wasn't truly "impressed" and "pleased", or they took a gamble that they could lowball 3DR, and lost when they decided to refuse and close down.
I pity the judge (and potential jury) that has to sit through this gargantuan mess. And I despise the executives who treat games in development like a stack of chips at Las Vegas.
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Alright, alright. These playas look good. Take-Two with big ass golden chain, 3D Realms with street swag cos they keepin it real.
Shit entertaining so far!!!
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