Need for Speed: Shift Trailer Questions Your Driving
"How you drive on the track defines who you are," according to a gruff English voice introducing the racer's persistent driver profiles in a tone we can hardly disagree with. Tracking your perform
Tracking your performance and driving style, driver profiles will trigger rivalries, open challenges, earn badges, and unlock vehicles and customisation options.
Need for Speed: Shift arrives September 22 on PC, Xbox 360, PlayStation 3 and PSP.
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Oh sweet, GRID-RPG.
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Well its because the EA forced BlackBox to make a NFS game every year. With less than a year development cycle, what do you expect.
This one is made not by BlackBox, but by a very accomplished racing sim developer. This will be good. It may be a sim with arcade elements, because, NFS, after all, is an arcade series.
I'm curious about it. Plus I own all NFS games ever so I really have no choice BUT to buy this game as well.
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I just picked it up last weekend on sale on Steam and I still prefer the car control of NFS Most Wanted. GRID seems way too twitchy and I can't figure out any settings for how it controls steering that doesn't make it feel awkward in comparison. NFS was fine out of the box, so to speak.
(Played both on PC via X360 controller.)
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