Xbox Live Arcade Technical Size Limit Pegged at 2GB
by Nick Breckon and Chris Faylor, Jun 09, 2009 4:24pm PDTWhile the artificial size constraint on Xbox Live Arcade titles has been steadily increased since the platform's launch, Microsoft now tells us that no Xbox Live Arcade game can exceed 2GB in size due to technical limitations.
The current "limit" stands at 350MB, but several Arcade games already exceed that boundary, including Portal: Still Alive (629MB), Super Street Fighter II Turbo HD Remix (368MB) and Watchmen: The End is Nigh (1GB).
"Our technical constraint is 2GB," said Microsoft director of digital distribution Scott Austin. "If there's a quality reason to go over 350MB, [then we will]."
The original limit was set at 50MB at the console's launch, and then increased from 150MB to 350MB last year.
Chair's upcoming action-platformer Shadow Complex, announced last week at E3, is expected to weigh in around 800-900MB, according to studio creative director Donald Mustard.
Tales from Space: Mutant Blobs Attack preview
Alan Wake 2 would be 'much quicker' than first game, says Remedy
Darksiders 2 releases June 26, pre-order bonuses announced
PlayStation Home getting avatar 'fighting' game
Girl Fight bringing fighting girls to XBLA and PSN
Skyrim Workshop touts 2M downloads, 2,500 mods
Xenonauts dev promises 'proper remake' of XCOM
Binary Domain demo available this week
Shack PSA: Angry Birds on Facebook today
Resistance: Burning Skies dawns on Vita in May







Comments
Thread Truncated. Click to see all 7 replies.
It's also nice that all xlive stuff comes down at 2MB/sec from the mirror.
Thread Truncated. Click to see all 3 replies.
I'm confused....
Thread Truncated. Click to see all 4 replies.
Thread Truncated. Click to see all 17 replies.
Or maybe they'll have a 4GB limit in Xbox 360 hardcore downloader elite!
Thread Truncated. Click to see all 5 replies.
Thread Truncated. Click to see all 5 replies.