Splinter Cell: Conviction Trailer, Gameplay Footage
by Alice O'Connor, Jun 01, 2009 7:36pm PDTAfter vanishing for years, Splinter Cell: Conviction has reappeared with great aplomb. As well as screenshots, we now have gameplay footage but first, your standard E3 trailer.
Do click on through, won't you, for a hefty chunk of gameplay footage from the PC and Xbox 360 game due in stores in time for this year's holiday season.
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Comments
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1. Did you see how fast he was going across that ledge? I realize that video games, are video games for entertainment...
2. What was that auto aim when he kicked open the door in the final scene? Was that like priority targeting for Tom Clancy's Rainbow Six Vegas? I would have to say in a first person shooter (specially for PC gamers) you should NEVER have auto aim.
3. This story is to cliché. All I see is the same plot over and over again with different play mechanics. I don't know about you, but I get really bored. I remember when games actually were interesting, and had good plots. All this game is my daughter dies, I go through a bunch of shit to find the guy who did it. Unless the story line twists like the killer was his wife. It's just like every other game where a family member dies and you must seek revenge.
4. You could argue that the game can be turned into the gun wielding cowboy they show in this video, because he does not work for a government agency anymore. So in essence I just see somewhat of a Tomb Raider knock off. Just do a bunch of stuff to get from one place to another, kill some things, accomplish your goal and move on to the next area. I much rather have more stealth, and use my weapon when it is vital not all the time. Sam Fisher does not kick doors down, he climbs through the vents above your head...
Again, I'm not trying to be a dick. I actually have read every single book and played every single game of Tom Clancy's Splinter Cell all the way through. So yeah...Now that I have said my two cents I don't really know how to fix any of these problems, but that's up to the game designer to do that.
Oh and by the way, Motocross Madness 2!
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I'll wait for the person who will correct me. I'm always wrong.
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Great god above why does every third person game look like a Michael Bay movie nowadays? Does anyone acutally like this crazy waggling camera?
I really pine for the days of Max Payne and Hitman when the camera was straight. If I want to see what's on the left, I'll look left. Don't force me to conform to your trendy shakycam fest.
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I can't wait to play it.
What we really wanted was the original Rainbow Six mixed with Thief...
Hopefully the 6th SC game will have a new production team.
The frame rate of Double Agent on 360 was unbearable so I played it on PC, no worries. Has this been confirmed for PC?
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