First Team Fortress 2 Sniper Unlockable Revealed, Update Going Live in the 'Coming Days'

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Update: Valve has clarified the Huntsman's attack, reiterating that it has no stun effect. Arrows merely pin players to the wall following death.

Original story: Valve today announced that the Sniper update for Team Fortress 2 is coming in the next few days, and has lifted the curtain on the first unlockable for the long-range class.

"The Huntsman" will arm the Sniper with an elegant hunting bow. The bow comes armed "with 18 arrows and a one-second charge for full power shots"--and a unique post-kill effect.

"Any experienced sniper will tell you how irritating it is when your targets keep moving around," writes Valve. "The question is how to stop these cheaters from wind-sprinting around like they own the place. And the answer is to pin them to a wall. How? With arrows!" According to Valve, the "one headshot from the Huntsman can mean an instant crit, in addition to a bolt-riddled corpse hanging from a wall that's gruesome and funny."

The Sniper update is set to include three unlockable weapons for the class, new head-slot items for each class, and new achievements and maps.

Valve also notes that another free weekend for the game is "coming soon."

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From The Chatty
  • reply
    May 12, 2009 1:18 PM

    Hmm maybe I need to give TF 2 another try. I played QWTF for years but couldn't get into the newer style the game has swung towards. These achievements and unlockables always kind of lure me to see what it is all about since release.

    • reply
      May 12, 2009 1:24 PM

      It's fun. You should.

    • reply
      May 12, 2009 1:48 PM

      I also played QWTF for years and TF2 is fun!

    • reply
      May 12, 2009 2:51 PM

      TF2 is a lot of fun. If you don't like the unlocks, then don't bother with them. They don't change the game that much.

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      May 13, 2009 5:06 AM

      I somehow missed the boat on QWTF, even though I played Quake for 10 years...

      Got TF2 on release though, and let me tell you this is one of the most fun games I've played, get into it!

      • reply
        May 13, 2009 6:30 AM

        It tried the various incarnations of TF for Quake, Q2 & 3, but could never really get into it. I think Valve did a great job of making the game accessible and fun.

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      May 13, 2009 10:23 AM

      I played QWTF, then tried to play TFC for a while, but it just wasn't right. I gave up until TF2. Which is also not QWTF, but it's not trying to be.
      I miss QWTF.

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        May 13, 2009 10:58 AM

        QWTF was the best. I used to help run the deadlode servers along with deadlode.com. QWTF had a really great community that was lost when TFC came out. oh well. i wish they'd get rid of the whole scope effect when zoomed in in TF2.

    • reply
      May 13, 2009 10:58 AM

      Up until TF2 came out, I was playing QWTF, in various forms, pretty much constantly since it was released. (Admittedly, most of my QWTF playing in the later years was on an active CustomTF server... got hard to find an honest plain TF pub that wasn't 'MegaTF'...)

      TFC felt like complete garbage to me, in comparison (and still does). Just felt completely wrong and "sloppy".

      I tried the various clones, and while they were all mostly very nice, they didn't succeed in yanking me away from the feel of the long-outdated Quake 1 incarnation.

      But once TF2 came out... my switch away from QWTF came quite naturally. I just enjoyed playing it a great deal, and it /felt/ right. And suddenly I realized "holy shit, I don't play QWTF anymore...:("

      QWTF was amazing and I had some great times. TF2 fills that urge nowadays, quite nicely.

      (And bonus: no goddamn bunnyhopping. Die, you bastards! ;D)

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