inFamous Gameplay Footage: Karma Police

By Nick Breckon, Mar 30, 2009 12:46pm PDT "Do I want them to love me, or fear me?" asks the complicated protagonist of inFamous in this extended bit of footage. Sure, he might kill a few people here and there, but it's okay--he did it all for love either way.

The open-world action game is set for an inclusive PlayStation 3 release in June.

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  • I'm tired of these cliche morality systems that developers add to games without much thought. It was a great idea when it first came out but that was years ago. Instead of using that same idea that those games years ago used game developers need to start building around its original format.

    The Witcher is a great example of this, rather than letting the player make an entirely black and white (evil or good) decision the game forces you to make a choice on tough issues that will have uncertain consequences. This forces you to think long and hard about what you think is the best thing to do. In games decisions shouldn't be black and white but rather shades of gray.