Merchants of Brooklyn Alpha Accidentally Released as Final Build

By Nick Breckon, Mar 18, 2009 12:08pm PDT For indie developer Paleo Entertainment, it seemed that the launch of Merchants of Brooklyn, the studio's debut effort, was going about as poorly as it could be.

Immediately after the title hit Steam yesterday, many users were reporting serious issues with the CryENGINE 2-powered PC shooter. Unacceptable sound quality, terrible framerates, deleted saves and a bug that entirely eliminated the HUD were among the various complaints.

"It's not a game," wrote one angry Steam user, not knowing how close he was to the truth. "It's just a joke."

Now it appears that those bugs can be attributed to one massive rookie mistake.

"We are fully aware of the problems that occurred with the initial release of M.O.B.," wrote Paleo Entertainment on their official forums. "Unfortunately, the incorrect version went up on Steam. The Alpha version was released initially, this has been corrected."

Paleo adds: "Please log in/log out of Steam to receive the correct version of M.O.B. We will be patching this game periodically to correct any issues that arise, as well as new and exciting features and multiplayer modes!"

While certainly amusing as blunders go, we'll leave it to the frustrated customers to determine whether the joke was appreciated.

Thanks to madcastro for the heads up.

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  • For anyone still watching this, I'd like to point out that the new build really doesn't seem that much better. The first differences I noticed were that the antialiasing dropdown on the video menu actually had some AA options in this time around, and that when starting a new game there were 4 difficulty options to choose from: "Lame", "Normal", "Brutal" and "Oh sh.." (or something along those lines), where there were none before.

    But then the game itself didn't seem very different at all. The cringe-worthy voice over from your mentor was now clearly audible, instead of the barely audible noise in the background it was before. The framerates I was getting seemed a little better, but still pretty atrocious for what it is (practically unplayable on my system in high resolutions or settings). There were still lots of issues with poppy and clicky sounds, sounds cutting out, and some sounds playing over one another that shouldn't be (dialogue from the same character). The new build actually seems to have made a few things WORSE, removing the HUD that I had the first time around and with the video menu now behaving very erratically (graphics options switching around to different settings upon exiting the menu and bringing it back up without manually changing them yourself). The game also crashed after about 10 minutes, locking up my whole system.

    There has been yet another (second) update to the game on Steam, but I'm not sure what this is supposed to have done as there is no changelog if you choose to click to "view update news". The problems detailed above were after this second update. I also attempted to check out the multiplayer component but couldn't see a single server in the browser.

    TL;DR: Fail?