Dawn of War 2 Patch Addresses Population Cap Bug

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Relic today issued another patch for Warhammer 40,000: Dawn of War 2, this one meant to address a bug that saw players lose units due to population cap problems.

The update is the first in a two-part fix for the issue, with the studio noting that there are a few rare cases where the bug may still pop up, but they require "intended exploitation."

Owners of the PC action-RTS will automatically receive the patch after rebooting Steam. For more on what the update fixes, check out the full patch notes below:

  • Addressed a Population Cap issue where during reinforcement, the final unit reinforced charged twice the population cap to the player. *NOTE* - This is part of 1 of a 2 part fix. There are still a few edge cases where the bug could occur. They are however, rare and require intended exploitation in order to recreate. Our next patch will completely resolve this issue but requires further testing and certification.
  • Fixed an issue where users with the top end video cards were unable to select Ultra settings
  • Fixed a Fatal Scar error in Mission D (Angel Forge)

Chris Faylor was previously a games journalist creating content at Shacknews.

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From The Chatty
  • reply
    March 10, 2009 12:52 PM

    PRAISE BE TO THE EMPEROR, WISE BE HIS CODE-PRIESTS

    • reply
      March 10, 2009 1:10 PM

      Why are you doing these things, Majuju?

      • reply
        March 10, 2009 1:43 PM

        I thought none of the cool kids would see me here

    • reply
      March 10, 2009 1:44 PM

      You are so cool. How can I be cool too? :P

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