Tom Clancy's H.A.W.X. PC Demo Released
by Nick Breckon, Mar 02, 2009 11:45am PSTUbisoft today released the PC demo for Tom Clancy's H.A.W.X., the actiony flight sim from Ubisoft Romania.
The 1.24GB file can now be grabbed from FileShack. The full game is hitting the PlayStation 3 and Xbox 360 tomorrow, with the PC version arriving on March 10.
No doubt some will wonder whether they can run it at all, so the system requirements are copied below:
Minimum Configuration :
- CPU: Intel Pentium 4 2.0 GHz/ AMD Athlon XP 2000+ or higher
- Operating System: Windows XP (with Service Pack 3) or Windows Vista (with Service Pack 1)
- RAM: 1 GB Windows XP / 2 GB Windows Vista
- DVD-ROM: DVD-ROM speed 4x, dual-layer drive
- Drive Space: 1.5 GB
- Graphics Card: 128 MB DirectX compliant, Shader 2.0 enabled video card
- Sound Card: DirectX 9.0 compliant sound card
- DirectX Version: DirectX 9.0 or 10.0 libraries (included on disc)
Recommended & Preferred Configuration:
- CPU: Intel Core 2 Duo 6320 / AMD Athlon X2 4000+ or higher
- Operating System: Windows XP (with Service Pack 3) or Windows Vista (with Service Pack 1)
- RAM: 2 GB
- DVD-ROM: DVD-ROM speed 4x, dual-layer drive
- Drive Space: 1.5 GB
- Graphics Card: 256 MB DirectX 10.0 compliant video card or DirectX 9.0 compliant
card with Shader Model 3.0 or higher (see supported list)
- Sound Card: DirectX 9.0 compliant sound card
- DirectX Version: DirectX 9.0 or 10.0 libraries (included on disc)
- Peripherals: Xbox 360 Controller for Windows
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Comments
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i may be in the minority but i really had fun with this demo on the ps3. more so than i did with that combat aces demo. i actually enjoyed the assistance on/off parts.
visually i think hawx has a little better terrain detail. planes are about the same.
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Was of a satellite over the earth with a grid covering the planet, was a close-up shot. I got a kick out of that, and then to learn the game had voice support too was a happy moment. Be really cool to see the series tied together somehow, like if you call for air support in EndWar a player in HAWX can blow up your target, but otherwise the two battles simply rage on in different playing fields.
That is sadly, about the only nifty IDEA I can say about this game. I am highly disappointed in the lack of training wheels anywhere in the game. Has potential if you can fly FROM the cockpit WITHOUT assistance and still have EXPERT control over the airplane. I don't mind having the hand holding for people who want it, but come common....give those of us who want to really fly the opportunity too, eh?
But we do we gamers know. So hard for a developer to go BOTH ways with a game....having the "easy" mode and "expert" mode from the ground up. Wishful thinking. :P
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The bad things are the annoying camera whenever you switch off the assistance and the price, it just doesn't feel like a fifty dollar game. If this was 40, I'd possibly buy it, at 30 it'd be an easy purchase.
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I'd love to see it but I'm scared we'll never see that quality/complexness of game again due to the consoles taking over the gaming market :(
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Reminds me of Aerofighters Assault for the Nintendo 64 way back when.
I'll probably pick it up after it drops in price a bit. Multiplayer could be pretty cool, and I'd like to mess around with some of the more obscure jets, but if the only way to play the game is to constantly use thrust vectoring on planes that don't have it, I'm gonna get bored pretty quick.
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>SetupNew\setup.cpp (140)
PAPP:
PVENDOR:
PGUID
$
and some other gibberish. Going to redownload the file :/
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