Relic Readying Dawn of War 2 Campaign Mode Fix, Offers Workaround for Crash Issues

by Chris Faylor, Feb 20, 2009 10:51am PST
Related Topics – PC

Those afflicted by a Dawn of War II bug that prevents them from accepting any new campaign missions should find relief later today, according to developer Relic.

The studio is currently testing an update that will resolve the issue, and expects to release the fix later today. The problem crops up when save game data is corrupted because of a crash, leaving "a small percentage of players" without any missions.

"The fix should bring those corrupted save games back to life and shouldn't interfere with unaffected save games in any way," wrote Relic on the Dawn of War II community site. The anticipated PC strategy game launched earlier this week.

However, the update will not address the root of those crashes, an out-of-memory error, as Relic has not yet been able to fix that issue. The studio noted that such crashes are "more likely to happen on 32-Bit Vista machines running on High and Ultra settings," and suggests that those experiencing problems use Medium settings for now.

"Relic apologizes for this inconvenience," the company added. "We are working hard to solve the problem and deploy a fix responsibly."




Comments

15 Threads | 37 Comments

  • Hope they fix the issues I've shot in bug reports on. I had my tactical marines squad leader revive trapped in a wall; couldn't get him out of it, and it was right in the middle of the shit storm section of the mission so I couldn't survive without him. Oops.

    Then I had the Eldar boss chick use her thing that lifts troops in the air for a moment then slams them down. One of my troops got caught in it permanently. The squad showed 2/3 men, but wouldn't call for reinforcements when I sent them back to a beacon. Had to finish the fight with a squad a man down.

    Then I had Games For Windows Live bork up sound in to a loop and crash when I tried to pull up the details of an achievement on the deployment screen. Had to completely reboot to fix sound. First time I've had a GFWL game where I actually used it, and I don't like it already.

    Really awesome, surprisingly cool game, but the bugs are really putting a damper on it. Much the same as Fallout 3.

  • Hey. Not too sure if this will work for everyone but I could'nt even play the first mission without it crashing! I'd send the error report to Relic and they said they were aware of my problem and a fix was turning down the effects quality. For a rig as good as mine I'm sure as hell not turning down graphics settings in ANY game! What worked for me is simply turning down my audio sample rate in my comp's audio settings to the highest setting that's set in the options menu in the game (something like 41000Hz or whatever). Now I've gone through the first 3 levels of the game with no signs of crashing. I'm loving this game. Hope this works for at least some of you!.