Operation Flashpoint 2 Confirmed for PS3, Xbox 360; New Trailer Released
by Chris Faylor, Feb 19, 2009 8:54am PSTIt's been nearly two years since Codemasters re-announced Operation Flashpoint 2, promising that the military simulation would hit "PC and major console formats." We all assumed that meant PlayStation 3 and Xbox 360, but Codemasters stuck to its guns.
The company changed its tune today, officially confirming that the sequel to Bohemia's Operation Flashpoint will hit PlayStation 3 and Xbox 360 alongside PC. In addition, the game has dropped the 2 from its title, now just Operation Flashpoint: Dragon Rising.
As Bohemia has moved on to produce its ArmA line of military simulators, Codemasters is developing the new Operation Flashpoint internally, though Bohemia was originally attached to the sequel way back in 2003. The new game uses the EGO Engine, previously seen in Codemasters' Colin McRae: DiRT and Race Driver: GRID.
Described by Codemasters as the "most accessible, engaging and visceral sandbox shooter of the year," Operation Flashpoint: Dragon Rising arrives this summer.
The new trailer, detailing the game's use of the Ego Engine, follows below:
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Comments
The irony is, a game like ArmA 2 will probably bomb the consoles, in contrast with true mainstream blockbuster shooters like CoD4, and yet still rake in more cash from 360 alone, than from PC.
Then it jumps to the second paragraph and says the company changed it's tune, and will release to all three platforms, even though the first paragraph suggests they were planning that all along.
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which is the better military sim?
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I hope they don't dumb it down as well.
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I don't mean to be "THAT GUY" but considering how in-depth OpFlash and ArmA were, I really have to wonder how they will go about simplifying things for people to use a 10 button game paddle. I might GameFly it for the PS3 just to see how they pull it off.
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Also, I hope that the simultaneous console release doesn't mean that the game loses some of the intensity and complexity of the original game. Although on the other hand it will hopefully mean that it's less buggy than ArmA was.
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