'Exclusive' HAWX Demo Hitting Xbox 360 Tomorrow, PC and PlayStation 3 Later

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Update: While European PlayStation 3 owners will gain access to the Tom Clancy's HAWX demo on February 12, those in North America will have to wait a bit longer.

Presumably due to the "exclusive" status of the Xbox 360 demo in North America, Ubisoft has confirmed that the North American PS3 demo will arrive alongside the PC demo on February 26, with the Xbox 360 demo debuting tomorrow, February 11.

Furthermore, Ubisoft is currently stating that all versions of the game will hit North American retailers by March 5, despite Europe receiving a delayed PC release.

Original: Ubisoft has revealed that a PlayStation 3 demo for Ubisoft Romania's Tom Clancy's HAWX will arrive in the European PlayStation Store February 12, meaning that the Xbox 360 demo is "exclusive" for a day.

A PC demo of the flight-action game will follow two weeks later, on February 26. All versions of the demo will pack two missions and four-player online co-op support.

In addition, Ubisoft confirmed that the PC version of HAWX will arrive at European retailers on March 13, one week after the console editions, due March 6. Ubisoft's Prince of Persia and Shaun White Snowboarding saw similarly delayed PC releases.

North American release details are unconfirmed, though retailers currently list the PlayStation 3 and Xbox 360 release for March 3, with the PC edition on March 9.

Chris Faylor was previously a games journalist creating content at Shacknews.

From The Chatty
  • reply
    February 10, 2009 8:08 AM

    What is so different from a console game than a PC game that it takes an extra week to release?

    • reply
      February 10, 2009 8:12 AM

      I believe the delay is intended to prevent piracy from cannibalizing console week one sales.

      • reply
        February 10, 2009 8:19 AM

        ^^ This is what I was thinking. Prolly have some research claim stashed away proving it helps sales by doing this.

      • reply
        February 10, 2009 8:21 AM

        Does this really work though? It's not like these things wait until release day to show up online

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      February 10, 2009 8:19 AM

      Often times there are small teams that work on fixing the platform-specific bugs on whatever are not considered their main development platforms. It's very possible that they couldn't fix the last of the problems in time for a simultaneous ship so the PC version is coming out a little later.

      Or it could be a marketing thing, or a piracy thing.

      • reply
        February 10, 2009 8:41 AM

        i am a believer of the the first. ironing out pc bugs shouldn't hold back all skus, and they would probably devote less resources to it knowing they could just fix it after consoles go gold.

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