Call of Duty: World at War PC Patch 1.2 Released, Brings New Version of Existing Multiplayer Map

By Chris Faylor, Feb 06, 2009 9:09am PST Now available on FileShack is the 1.2 patch for Call of Duty: World at War PC.

The update resolves numerous bugs, glitches and exploits in Treyarch's shooter, and adds a re-lit "daytime version" of the Makin map. Full details follow below:

  • Free Multiplayer Map! The tide is out and the sun is high - this daytime version of Makin sheds new light on the battle!
  • Fixed exploits that allowed for power ranking servers.
  • Fixed router related server authentication errors.
  • Fixed HTTP Redirect functionality for downloading mods
  • Fixed sound device crashes stemming from Emulated Sound Devices
  • Fixed exploit which allowed players to color their name tag.
  • Hits now register properly while targeted player is leaning.
  • Enabled /cg_drawfps in multiplayer games.
  • Fixed command-line +connect functionality /cg_fov no longer resets to the default value in between matches.
  • Dedicated servers automatically reconnect to the Master Server in case the Master Server resets.
  • "Accept Game Invite" is bound to its default key, F10.
  • Implemented fix for attempting to join password protected servers from the server browser.
  • Fine tuned Bolt-Action Rifles for balance.
  • Screenshots no longer overwrite each other.
  • Fixed various multiplayer map related issues and exploits.

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5 Threads | 12 Comments
  • BTW...the patch will break all sound from working in the game (you need to go into Sound Settings in control panel and manually set it to 16 bit 44100 hz for it to work again...LAME), and I still can't bind buttons to any key and have them work....but this is the same in CoD4 and 5 for that second issue.

    I play with the arrow keys, jump is shift, ctrl is duck, Numpad0 is Use/Open, and numpad1 is sprint...but the 1 and 0 keys won't work. It lets me bind them, but doesnt function regardless of if numlock is on or off.

    Either way...kind of a bummer.