Dawn of War 2 Using Steamworks for DRM, Will Require Steam to Run
by Nick Breckon, Feb 05, 2009 11:24am PSTTHQ today announced that Relic's upcoming RTS Dawn of War II will require Steam to run due to its implementation of Valve's Steamworks copy protection.
"We love Steamworks because it offers so many advantages for the player," said Dawn of War II lead designer Jonny Ebbert. "Gamers who purchase the game and register with Steam can install the game on as many PCs as they want, can play online or offline and no CD is required to play."
"Best of all, if the player ever loses the CD, the game can be downloaded for free from Steam," he added.
Retailer GameStop recently halted preorders of Dawn of War II, leading some to speculate that GameStop was using slash-and-burn tactics to fight PC digital distribution competitor Steam. Neither Valve, THQ or GameStop have chosen to comment on the issue.
Dawn of War II is set for a PC release on February 19.
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Comments
Good. Now that I have your attention take a moment to read this post. The game does in fact use DRM. You do in fact have a limited number of installations. Microsoft/games for windows live give out a limited number of activations. What this means for you is simple - Steam automatically uploads your key to windows live. After you reformat, install again, steam will attempt to upload your serial. It's unclear at this point how often you can reformat and keep your copy legit. However, Relic was completely and totally unaware of Microsoft's anti-piracy/drm policy. A policy that this title is forced to use due to its online client software. Therefor, this information is not listed on the box. It is not listed in the eula. It is not in the users manual.
Please take a moment of your time to read these citations.
http://community.dawnofwar2.com/viewtopic.php?f=45&t=14102&st=0&sk=t&sd=a&hilit=exceeded&start=50
http://forums.relicnews.com/showthread.php?t=227370
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The beta is just awful, have no idea what they were thinking. They really ruined Dawn of War for me.
I tried to like it, i really did, but it's too shallow to be any fun for hardcore RTS fans.
Guess I'll go play some more Company of Heroes or Supreme Commander.
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I think the problem is it's Microsoft and thus must be inherently bad in some people's minds.
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It's funny how it's distributed through steam, but you can't invite your friends through steam and only with windows live. Yet, you need to be signed into steam in order to play and you need to be signed into live.
I spent three hours with my friend the other night trying to get live to work when we could see eachother over steam. Eventually we magically got it figured out and it just worked (it said it couldn't detect his network before then).
I remember way back when, in this game called Dawn of War, where you could just direct join games and logging online was insanely easy. Whatever happened to that?
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Seems like a really massive process for something that should happen in 1-2 seconds.
CoH - click name, click invite, done.
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I do miss the days of big boxes and big colourful manuals with tons of catalogs inside and those "register now for a chance to win free stuff!" cards :(
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There's other digital distribution channels as well that are selling it.
To those of you who have played the "beta" (cough demo cough) how is it?
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