StarCraft Patch 1.161 Released
by Chris Faylor, Jan 22, 2009 10:39am PSTA new patch for Blizzard's nearly 11-year-old RTS StarCraft is now available on FileShack in both regular StarCraft and Brood War expansion form.
The 1.161 update resolves a bug that was introduced with the last patch, speeds up palette cycling and adds the option to enable CPU throttling at your own discretion.
- Feature Changes
- In-game Speed Options menu now has a "Enable CPU Throttling" checkbox.
Enabling this option will allow StarCraft to consume fewer CPU cycles. By default this option is off.
- Fixed an issue with the reply feature where any character followed by a "r " was being treated as a reply.
- Removed an unnecessary delay when processing palette cycling updates.
- Lessened the imposed delay in the CPU Throttling feature.
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Comments
Starcraft 2 and Diablo 3 are comming out "soon" and they now have a shit tonne of cash from WoW. Maybe blizzard thought that hey, if we patch starcraft, it will look like a huge sign of good faith and thus the other games will sell more.
This game wasn't patched for i'd say 6-7 of those 11 years. There MUST be a reason they have started doing it again.
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While others whine about how patching their crappy bug game 3 days after release is too expensive.
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And we may see one. Replays with saved text (introduced in 1.16.0) is sweet, but buggy. Pausing the game, chatting, then unpausing renders the replay unviewable past the point where you paused.
There's concern this will lead to abuse on moderated ladders, where an abuser could pause, type "nvm", unpause then proceed to hack, and you have no replay to check and see if he did or to present to the moderators. Bad news for ICCUP.
So looks like we get to wait a little longer for a completely usable successor to 1.15.3
:-/
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NICE!
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