StarCraft Patch 1.161 Released

By Chris Faylor, Jan 22, 2009 10:39am PST A new patch for Blizzard's nearly 11-year-old RTS StarCraft is now available on FileShack in both regular StarCraft and Brood War expansion form.

The 1.161 update resolves a bug that was introduced with the last patch, speeds up palette cycling and adds the option to enable CPU throttling at your own discretion.

    Feature Changes
    • In-game Speed Options menu now has a "Enable CPU Throttling" checkbox. Enabling this option will allow StarCraft to consume fewer CPU cycles. By default this option is off.
    Bug Fixes
    • Fixed an issue with the reply feature where any character followed by a "r " was being treated as a reply.
    • Removed an unnecessary delay when processing palette cycling updates.
    • Lessened the imposed delay in the CPU Throttling feature.


13 Threads | 50 Comments

  • So word is the added latency with CPU throttling has been mostly dealt with, but imperfectly and may still appear in corner cases. But now you can turn it off if needed. I'd still hope to see another patch to actually get throttling working right.

    And we may see one. Replays with saved text (introduced in 1.16.0) is sweet, but buggy. Pausing the game, chatting, then unpausing renders the replay unviewable past the point where you paused.

    There's concern this will lead to abuse on moderated ladders, where an abuser could pause, type "nvm", unpause then proceed to hack, and you have no replay to check and see if he did or to present to the moderators. Bad news for ICCUP.

    So looks like we get to wait a little longer for a completely usable successor to 1.15.3