F.E.A.R. 2 Takes on F.E.A.R. In Comparison Videos
by Nick Breckon, Jan 21, 2009 3:58pm PSTMonolith has released a pair of brief trailers that touch on the difference between F.E.A.R. and its upcoming sequel. Apparently, the difference is that the new game has been taken "to the next level."
F.E.A.R. 2: Project Origin hits PC, PlayStation 3 and Xbox 360 on February 10.
Check below the fold for a weapon comparison.
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Comments
All this video did to me to be honest was convince me that FEAR 1 still looks pretty damned good - infact sometimes it was hard to tell side by side the difference.
Maybe the HD stream will make it clearer.
the lack of jumping and kicking and sliding and kicking and running and kicking etc in fear 2 looks lamer :{
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But on a certain degree it just looks ridiculous to see people flying like puppets in their ragdoll anymation. It doesn't look remotely real when the ragdolls fly around with a swimming pool of blood filling the air.
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I kid, but those bloodsplat sprites look a little too cartoony. Perhaps the modeling of gushing blood is the next frontier of FPS graphics development. I guess it's all good as long as it looks close in full motion, and doesn't slow the game down (I remember the original F.E.A.R. stopping for a split second almost every time I shot an alarm bell, railing, or something metal, resulting in a shower of sparks; then again I haven't updated my F.E.A.R. install past the first patch, mostly out of the irrational fear that the FarCry 1.2 patch instilled after it nerfed the AG36 grenade launcher in singleplayer).
"Just received word about the timing around our demo release...The Xbox version of the demo will be available at 2 AM PST on Xbox LIVE and sometime between 2-4 PM PST on PSN. I have no information on the PC demo at this time, but will update this thread if / when I hear anything"
http://www.projectorigincommunity.com/forum/showthread.php?t=4084
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