Rumor: Battlefront 3 Technology Lost in Translation

By Nick Breckon, Jan 16, 2009 3:45pm PST The technology used in yesterday's leaked alpha footage of Star Wars: Battlefront III will die with the end of developer Free Radical's involvement in the project, according to a new report by Spong.

A former Free Radical employee supposedly told Spong: "It's my understanding that the game's been passed to a new developer, but the tech that allowed you to fly from the ground, to air, to orbit, to space dies with Free Radical's involvement."

Added the employee: "The new developer will be making it a cutscene every time you want to transition from ground to space."

Meanwhile, a new rumor out of Videogaming247 places the new home of Battlefront III at Pandemic, the creators of the original Battlefront game. Developer Rebellion had previously been rumored to be the new home of the sequel.

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  • Seriously? Back to Pandemic? Fuck... Pandemic has been so far inept at making polished, intuitive, and evolutionary games this generation. Mercenaries 2 was a bug filled pile of garbage, with unintuitive gameplay and irritating gunplay. Sure it was fun to blow shit up, but it got old and the fact that all the destruction was pre-rendered meant it was just as fascinating as it was on an Xbox. Then let us not even speak about LOTR Conquest. Jesus, they simply put the Battlefront gameplay onto this and it did not work. Stupid controls with no lock on during melee combat, and no depth to said combat, unbalanced classes, hero characters that make you feel less than heroic, especially when you play a Balrog and 2-3 hobbit archers take you down. Gandalf almost died against the Balrog, this is just one of the many injustices that this game does against the lore and utterly rapes it. I hope EA cans Pandemic ASAP, Brisbane was first, hopefully the rest is next. Everything that they have released this generation is last generation gameplay, which was not even that great to begin with, wrapped in shiny graphics.

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    • I find your comments about LOTR interesting. I just got the game the other day and I find the same thing regarding gameplay. The heros are a bit weak, and classes are a bit unbalanced, (archers have to use like 400 arrows just to take down an orc warrior?) The moves are a bit cumbersome although I'm not used to playing a game where the moves are similar to a Mortal Kombat type gameplay. I have the PC version of the game. I did think that Pandemic did an OK job on BFII, (I still play it I admit,) but yes, the graphics and gameplay are pretty dated. I'm hoping the next installment is better. The idea of flying from ground to orbit is great and yeah I hope whomever picks up the title will keep that, otherwise what's the use? They've done everything else I think, (except maybe blow up the Death Star?). Personally, I hope they keep the ability to toggle between 1st person and 3rd person, the way Pandemic did. For LOTR there's no 1st person, but I don't think the game would've played well in a swordfighting type of game play. Shooting blasters is a different story though, you kind of have to have it 1st person. (I found playing BF2 in 3rd person to be pretty bad, except for the heroes) .