Rumor: Tomb Raider Dev Cuts 30 Employees Following 'Disappointing' Sales
by Nick Breckon, Jan 09, 2009 5:15pm PSTTomb Raider: Underworld developer Crystal Dynamics today slashed 30 employees from its workforce, according to a Kotaku report citing "reliable sources."
The layoffs were supposedly carried out across the breadth of the company.
Crystal Dynamics owner Eidos earlier today expressed disappointment in the sales of Underworld, which has moved 1.5 million copies worldwide since its release--apparently a figure that did not meet Eidos' internal projects.
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Comments
Hi-qualy graphics, but very weak gameflow at times, and weak fight system.
Poor weapon sounds, easy, childish, ugly trigers or lions to kill as enemies.
That is usually not what most players like.
ho-ly shit.
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1.5 million copies is ~90 million dollars in sales.
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IT'S THEIR FAULT for releasing so much so quick! there's NO DEMAND FOR IT! this goes for tomb raider series, this goes for PRINCE OF PERSIA!
why do these guys feel like they can chump out game after game, year after year and then bitch and moan about how people aren't buying?!?!?!
they want to sell these properties like 2kX sports series one a year and they think they can make good money on that? people get bored and tired of these kinds of things and they, more than any should be able to look at their numbers and reign it back.
stupid stupid stupid stupid stupid.... wtf...
jin
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(Dear EIDOS, maybe you stop the review shenanigans and people might buy your games with confidence and without feeling like the need a shower afterward?)
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