Wii Developer: Hardcore Games Need to Sell or 'It's Back to Mini-Games'
"[Deadly Creatures] is kind of an experiment though, because everybody--from fans to the press to gamers--have been saying they want more core stuff on the Wii, and they're tired of the mini-game compilations," Itkowitz explained to MTV Multiplayer.
He said that getting the scorpion and spider-starring Wii game approved by publisher THQ was easy because "we pitched it on the Wii--that was the magic word."
Itkowitz noted that the "historical shakiness of third-party success on Nintendo's platforms" and Nintendo's lack of first-party core Wii games have caused many publishers to focus more on the system's ever-growing casual audience.
"There haven't been that many core games that have broken out [on Wii]. Then again, there haven't been that many core games, period," he said. "In fact, there haven't even been that many core first-party games from Nintendo either...it seems Nintendo's real focus is on creating the new genre and cross-demographic experience."
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I'd probably pick this up (odd reason- since I heard Dennis Hopper is doing voice work) but I think I'll be selling my Wii within the next few weeks.
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well then, when they release new pikmin/zelda/mario next year, don't play them. don't try any other games either, that might cause fun. wouldn't want that. best to stick with the bubblewrapped bumpmappings of the other consoles. shiny graphics = good. no need to use imagination at all because they look so real. so real.
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