Championship Manager Dev Reports 90% Piracy Rate
by Nick Breckon, Jan 05, 2009 3:45pm PSTFollowing in the unfortunate footsteps of World of Goo, developer Beautiful Game Studios' claims that its Championship Manager series of PC soccer simulators is the victim of a 90% piracy rate.
"That's not just a number in the air, we can measure it and we know that there are a huge amount of pirated copies," said Beautiful GM Roy Meredith in an interview with CVG.
World of Goo co-creator Ron Carmel recently stated that his game was suffering from a 90% piracy rate--though Carmel later lowered the estimated figure to a still-staggering 82%.
Despite Meredith's obvious concern regarding piracy, he recognizes that adding DRM copy protection to the upcoming Championship Manager 2009 could create even more problems.
"There's a real issue around DRM... I'd love to defeat pirates, but actually, with all this mess on Spore and Football Manager, which I haven't been able to play this year... I spent about three hours trying to go through this registration process and I really want to play it, but I've got other things to do with my life."
Added Meredith: "There are actually other ways of dealing with piracy too. One is to compete price-wise. We haven't got to pay royalties to Sony or Microsoft, so we can go into territories and price compete."
Daily Filter: SSX, The Witcher 2: Assassins of Kings
TERA pre-order and closed-beta plans revealed
Nintendo Zone to feature full episodes of Pokemon
Trials Evolution releases on Xbox 360 this Spring
Skyrim Creation Kit available Tuesday, comes with 'surprise'
Comments
All these stats are bullcrap anyway. The only stat that counts is what % of that 90 would have actually bought the game if piracy didn't exist, and that's the stat you'll never know, but I'm guessing less than 15% easy.
Thread Truncated. Click to see all 6 replies.
Man, I feel bad for a lot of Devs.
Granted, I know nothing about this Championship Manager 2009 game, and I'm betting that these lesser known titles suffer from a WAY higher ratio of pirated copies than triple A titles or titles that are very well known.
Now I know this dev isn't doing the whole DRM thing, but maybe they need to spend more money on marketing?
Thread Truncated. Click to see all 12 replies.
I know how these guys feel, but making such statements is just a baseless knee jerk reaction.. Just because you see 10 times more downloads on 3 random torrents sites than you get games sold doesn't mean crap.
That kind of sentence is only good for sensationnalistic headlines and politics babbling.. This is threading close to Jack Thomson territory..
"That's not just a number in the air, we can measure it ". Yeah sure. That tells a lot about the serious of their study..
Thread Truncated. Click to see all 26 replies.
At the very least, this will help unify PC gaming.
Thread Truncated. Click to see all 15 replies.
Seriously, if you haven't, go read it. It will stop you from making a lot of the same posts that people seem to feel are very clever and insightful every time this issue is discussed.
In short, it is a real problem and there is s no justification for it.
Thread Truncated. Click to see all 6 replies.
Thread Truncated. Click to see all 21 replies.
Are pirates that stupid nowadays anyways that they resort to moving around a soccer game? Are the couriers, if they are still used, that hard up to move files around that instead of moving some A+ utility just cracked that they are instead moving this around? I know storage is dirt cheap but to even waste a kilobyte on even a readme for something like this is overkill.
Thread Truncated. Click to see all 4 replies.
Thread Truncated. Click to see all 4 replies.
http://www.digibarn.com/collections/newsletters/homebrew/V2_01/gatesletter.html
Thread Truncated. Click to see all 3 replies.
Thread Truncated. Click to see all 9 replies.
Thread Truncated. Click to see all 3 replies.
He's not claiming these are lost sales. He's saying there are this many pirated copies, and that adding DRM can and often does create more problems than it solves. This guy seems to be on my (our?) side of the argument.
Thread Truncated. Click to see all 2 replies.
I think the problem is that high price tags lead to gamers pirating the game just to try it. Then afterwards its like "awww hell its already on my hard drive why pay for it".
Thread Truncated. Click to see all 3 replies.