Evening Reading

Finished off Defense Grid: The Awakening last night. Despite the goofy name, and equally goofy storyline--then again, a storyline in a tower defense game is inherently goofy--the game was pretty fun.

Rather than your "tower" being destroyed the second enemies reach it, the sci-fi mechs and monsters instead carry away your cache of energy orbs one or two at a time, which gives you a second shot at them as they exit the map. It also can create a ridiculous chain of events, where orbs linger in the middle of the map as you desperately attempt to bulk up your rear defenses.

Worth $20 on Steam? If you're not already burned out on tower defense, I'd say yes.

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