Sony: God of War Series Ending with God of War 3; Sequel Quadruples Texture Resolution
by Chris Faylor, Dec 15, 2008 2:20pm PSTThe forthcoming PlayStation 3 release of God of War III will be "the last installment of the multi-million unit franchise," Sony claimed in a press release today.
According to the company, developer SCE Santa Monica has "made significant strides in giving players the realistic feel of actually being on the battlegrounds." The game is powered by a new engine said to quadruple texture resolution over God of War II (PS2).
"I guarantee that God of War will give fans what they have been eagerly waiting for, and much more," boasted game director Stig Asmussen. "We have large shoes to fill following the success of the previously released God of War titles."
Though titled God of War III, it's actually the fourth game in the series, as a Ready at Dawn-produced PSP prequel, God of War: Chains of Olympus, hit earlier this year.
The deity-slaying action series debuted on PlayStation 2, with franchise creator David Jaffe directing the first game and Cory Barlog leading the second. Both have since left their positions at SCE Santa Monica to pursue other ventures in the field.
A release date for God of War III has not yet been provided. A movie based off the series is in production, lead by X3: The Last Stand director Brett Ratner. The screenplay was penned by Road to Perdition screenplay and new RoboCop writer David Self.
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Comments
b4 he sold his sole 2 areis he was not angry but he was power hungry. greed can make people mad.
*shoots self*
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If they just took the God of War 2 engine without any changes and made all the textures 4x or even 16x bigger, the game would look like total shit.
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woo
They probably mean a 128 to a 512 though.
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If they mean quadruple the dimensions, it'd be like going from 128 * 128 (16, 384 ) to 512 * 512 (262144 pixels per texture). But that's actually 16 times the texture resolution.
If they went from 128 * 128 to 256 * 256 (doubling the texture dimensions) would give them "quadruple" the texture resolution (65536).
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here's hoping the dev team goes on to making something else equally kick-ass.
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