Eidos Wants Negative Tomb Raider Reviews Delayed, Seeking High Metacritic Score
by Chris Faylor, Nov 21, 2008 4:52pm PSTAs Crystal Dynamics' Tomb Raider Underworld heads out to store shelves this week, publisher Eidos has tasked UK PR firm Barrington Harvey with managing the review scores, resulting in journalists being asked to hold off on negative reviews.
The story emerged after games journalist Guy Cocker reported, via Twitter, that Eidos informed him "if you're planning on reviewing Tomb Raider Underworld at less than an 8.0, we need you to hold your review till Monday."
Barrington Harvey confirmed the policy with videogaming247, explaining:
We're trying to manage the review scores at the request of Eidos.We're trying to get the Metacritic rating to be high, and the brand manager in the US that's handling all of Tomb Raider has asked that we just manage the scores before the game is out, really, just to ensure that we don't put people off buying the game, basically.
It's the second review-related controversy for Eidos in the past year, following rumors that it pressured GameSpot into firing journalist Jeff Gerstmann for a negative review of Kane & Lynch: Dead Men, which was edited following his departure.
At the time, Eidos was heavily advertising on GameSpot. The site later claimed Gerstmann was let go "purely for internal reasons" that were "unrelated to any publisher or advertiser," though it noted Eidos' displeasure with the original review.
In a formal statement, Barrington Harvey director Simon Byron admitted the firm has "been working hard to ensure the launch scores of Tomb Raider Underworld are in line with our internal review predictions over the launch weekend - but to suggest that we can in some way 'silence' reviews of the game is slightly overstating our influence."
He added that the the PR company "is not in the position of telling reviewers what they can and cannot say" and noted there are already several sub-8 reviews already on the web, as evidenced by Eurogamer and OXM UK.
Byron's complete letter follows:
Barrington Harvey is not in the position of telling reviewers what they can and cannot say. We love Tomb Raider and believe it merits a score of at least 8/10, but if someone disagrees that's entirely their prerogative. No problem at all. Seriously: no problem.Our original NDA stated that in order to receive an advance copy of the game, reviewers agreed not to post reviews ahead of 5:00pm, Wednesday 19th November 2008. Nothing else. No further obligations whatsoever.
As you can clearly see from the scores posted so far, Barrington Harvey has no issue with scores of below eight out of 10 being posted online. The Eurogamer review in questions caused "problems" in so much as it originally contained a couple of minor factual inaccuracies which, to its credit, the site has quickly rectified and addressed (without, quite rightly, changing the context of the review).
Any site, be it Gamespot or whoever, is entirely within their rights to post whatever score they want and no-one is under any sort of obligation to delay any review.
As an ex-journalist myself, I firmly believe in editorial integrity and the right to express an individual opinion. As an agency, we never - ever - make demands of the press in terms of awarding scores; at the end of the day, they are free to score as they wish.
Barrington Harvey has been working hard to ensure the launch scores of Tomb Raider Underworld are in line with our internal review predictions over the launch weekend - but to suggest that we can in some way "silence" reviews of the game is slightly overstating our influence.
Tomb Raider Underworld is currently available for PC, PlayStation 3, Xbox 360 Wii and Nintendo DS, with a PlayStation 2 edition due next year.
A free demo of the Xbox 360 version can be downloaded from the Xbox Live Marketplace, with a PC demo available for download from FileShack.
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Comments
For what is supposed to be an 'billion dollar industry' that's 'bigger than movies' it's amazing how amateur it continues to be. Metacritic sells itself as a professional reviewing site and yet continues to allow scores to be given prior to a games release.
If it was any other industry, there would be a documentary about it on 60 minutes or Panorama, talking about the 'corruption of Metacritic' and investigating whether games companies were the one's putting in these 'early votes'. But of course, in the gaming industry we have no such investigative journalism. All we have is a media geared to give soft interviews to industry leaders where no tough questions are ever asked, an printed edited copies of game company press releases. Sometime not even edited!
Honest gamers need to ask more questions of it's media and it's industry and the media needs to get back to support the customers/readers/gamers rather than the industry it reports on.
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I mean, the gravity of this story is something to think about. This is one news story that's been confessed; how do we know how many other companies are doing the exact same thing (and perhaps successfully)? I will not buy any of of Eidos' products for quite some time....not that they're worth purchasing now anyway.
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Anyone else find this hilarious? This has to be the one of the greatest gaming industry related quotes of the year, in my book.
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I was hoping that Underworld might be just as enjoyable.
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Sheesh, at least in the movie industry critics have the balls to say "We weren't allowed to screen this movie. Nine times out of ten, that means it's crap and the studio knows it."
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short, stupid story, no additional content, just a really short $60 single player game... stay away unless you are a hardcore TR fan...
even the boobies weren't very nice, they were better two games ago in Legend
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It's not Edios or Edios or not even Edios.
It's EIDOS !
Is it so hard to spell it right? :(
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Anyways on a positive note, I have had acces to a preivew build on the PC and I have to say after palying it for two hours I will be buying it.
Really pimp in all aspects the underwater stuff is real cool feels fresh and the puzzels rock.
I wonder why they are doing this the game is really good, have faith in your products... but then again latley most sites slash and burn anything and everything so I can see why they are doing this in some sense but it seems desperate.
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Same shitty gunfights, same boring puzzles, broken camera... you'd think after 2 games they'd start trying to reinvigorate a very tired formula
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F.O.A.D. EIDOS!
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http://www.giantbomb.com/news/eidos-reviews-magic/560/
Interesting, especially the last part about GamesRadar being completely reskinned as "TombRadar" (with the publisher of the site saying the game is "well worth the 9/10 reviews it's getting", when it's only gotten one such review).
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I usually like Eurogamer but in that case it's like they chose someone who hates Tomb Raider games to review the new Tomb Raider game. It also seems to be someone who is unable to accept that games don't let you do absolutely everything and have visual cues on objects to let you know what you can do with them, without making the objects look out of place with signs saying "YOU CAN/CAN'T CLIMB ON ME!". You can't climb on rounded rocks or jump off dented walls because the level designers wanted it that way. Lots of games use visual cues like that and, so long as they are easy to learn/understand, they work well.
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I don't know how the game will turn out, but I find it a big turnoff to hear something like this. I found the demo ok, I maybe would have bought it, but now I won't. Congratulations Eidos.
I'll prolly buy for PC when down to $29 or so... So few games worth $60 these days.
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What the hell?
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