Stardock CEO Wants to Update Classic PC Games, Dislikes 'Artistic Vision' for Sequels
by Blake Ellison, Nov 17, 2008 11:08am PSTStardock CEO Brad Wardell has his eye on a few classic gaming franchises and wants to bring them back--and he wants to do it right, if the rights holders will allow him the chance.
"I actually pitched [rights holder] Atari on a whole idea for a true successor to Star Control," said Wardell, referring to succeeding Toys for Bob's Star Control II. The PC space strategy game from 1990 is said to have influenced Stardock's Galactic Civilizations (PC) and Ironclad's Sins of a Solar Empire (PC), which Stardock also published.
As for 1996's Star Control 3, developed by Legend, "We just pretend that never happened," quipped Wardell to Gamasutra.
Wardell had a similar idea for the Master of Orion turn-based strategy series, another 90s cult classic owned by Atari. "We'd like to do a Master of Orion 4," he explained. "It would be an updated Master of Orion 2."
The CEO appears to have an aversion to the number 3, but more accurately he fears sequels developed by studios that didn't make the original. "If you're making a game that ends with '3,' ... it should be similar to the original game," he asserted.
"Don't go off and say, 'I have my own artistic vision,'" continued Wardell. "Okay, good--so call it something else. Don't ride the coattails of the people who came before you to launch your own artistic vision."
Stardock is currently assembling a second internal development studio and is reportedly working on some ideas, and Wardell is enthusiastic about the prospect of an isometric RPG in the spirit of BioWare's Baldur's Gate II. Such a game would have "the same style of isometric gameplay--not first person--where I have a party that I'm interacting with." He concluded, "I think there are a lot of people who want that."
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and a new xcom game
I also want a hybrid xcom, bg2 game ;)
If Stardock was to make the sequel to Master of Orion 2, I would have no objections, as they seem to have their heads straight, and have not let me down with any of my purchases so far.
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Some of my best gaming memories were from Starcon 2. In retrospect it had elements from many great games: RPG, space exploration, combat, strategy... and a really awesome evolving story to boot.
I hope Stardock is serious. I would love Starcon 4.
I certainly would love to have another one, but in a way I feel sort of guilty because I'm fairly confident that while I'm not alone in desiring this nor seeing the appeal of his arguments, that there are so many others that would rather just move on. I often wonder if my feelings are rooted more in nostalgia than practicality. In a way, I feel a bit vindicated but hesitant at the same time. I guess I just don't want them to screw up (which I doubt they will), because then I know for sure I'll never see these old concepts revisisted again.
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I've tried so many times to find a new game to take the place of SC2 but none have done it. EV Nova is close and Space Rangers was fun but there's just something about the sense of exploration in SC2 and the combat is never the same. All these other games come down to bigger ship +more guns = win. SC2 had some amazing balance in its ships and it was much more skill-based.
I really hope they make a true successor to SC2 (hes right, 3 was terrible).
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Stardock has quickly become one of my favorite developers through both their games, and philosophy.
Also please do make a new Master of Orion game in the same vein as MOO2. I still play MoO2, and MoM.
I'm very much looking forward to Elemental as well, and hope it can recapture and expand on the greatness of Master of Magic.
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Yessssssssss.
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At night I still occasionally dream of kicking some UrQuan ass aboard my Ariloo..
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God I miss that game.
Would love to see an isometric RPG...I'd buy that off impulse so fast.
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