Apple: DS, PSP Are 'In the Past,' iPhone Games are Future
by Blake Ellison, Nov 12, 2008 9:45am PSTApple is no stranger to asserting that its devices are the greatest thing since sliced bread, and marketing VP Greg Joswiak is keeping that tradition alive by saying that gaming handhelds like the Nintendo DS and PlayStation Portable are "more in the past."
"The gameplay I think has surprised a lot of people, because it's not just the casual games," Joswiak said during an interview with UK tech magazine T3. "There are real 3D games, and it's hard to imagine we're only a little over 100 days into it. There are already so many games and as we look at it, to us it really seems this is the future of gameplay."
The Apple executive continued to elaborate on the challenge the iPhone and iPod Touch issued to traditional gaming handhelds. "A big part of that is not just the device itself, which is easier to carry, and has the touch display and accelerometer which is great for gameplay, but it's the electronic distribution of the apps as well."
All iPhone games are are distributed digitally through the App Store, the iPhone software branch of Apple's highly successful digitally-distributed iTunes Store.
Joswiak was quick to explain the benefits of digital distribution to developers: "they don't have to worry about licensing and manufacturing hardware, they don't have to worry about forecasting, returns, missing the forecast, what happens if there's a problem with the product," and that users "have the full back inventory" available.
Some developers have been quick to seize on the opportunity. Other Ocean's port of Amusement Visions' Super Monkey Ball alone sold 300,000 copies in the store's first 20 days online--a 10% share of the store's $30 million sales in that short period. That opportunity is ever-expanding, going by research firm NPD's conclusion that smartphones are used more for games than work.
In the future, Joswiak intends to leverage the iPhone's pocketability as a means to directly challenge Nintendo and Sony. "The computer power and the 3D graphic power here is significantly greater than what you have here," he said, picking up a Nintendo DS. "So this allows people to do significantly higher quality games. And [it] is always in your pocket, whereas you can't always carry some other games consoles."
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Comments
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More sensationalism.
Nothing to see here... move along.
Buttons.
Need.
Buttons.
Real ones.
Was interested into the iPhone, took it for a test drive, works fine and smooth, lacks features, took a HTC in the end, it's slower, jerkier, but I can do a lot more with it.
Altho I bought and iPod Classic the other year, couldn't find a player with the same storage anywhere else for that price in Europe, which amazed me, considering everything else Apple is overpriced, well the iPod is too, but at least it had or has no serious competition in the portable players department, and compared to other products it's still quite affordable.
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http://kotaku.com/5035507/iphone-monkey-ball-sells-300k
2)Do not underestimate it as a platform - the iphone might not be created specifically for games but it is the installed base that increases the attractiveness. Think of it as one of the most mobile software bases out there right now. You don't always have your PSP or DS with you. But people that have an iphone - always have it. It is very similar to the PC, arguably the worlds largest installed base of game capable machines.
3)Developers, developers, developers. Here is an experiment, pretend you are a software developer. Right now, try and evaluate what system you could develop easiest on - the DS, PSP or Iphone. Only one of these I know of has a developer supported site with downloadable SDK available to ALL.
I don't think the iphone will replace the DS or PSP but it will certainly develop it's own healthy market.
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I look forward to seeing what the iPhone has to offer, but so far it's nothing that would challange the DS. And making a claim like this so early in the game just seems cocky and stupid.
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Apple has really pissed me off thinking this!
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HAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHA
once again apologize me.
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Not one game can touch anything on the DS or PSP. Sure the graphics may be nice, but the gameplay is a horrible failure on all fronts.
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- actually playing games sucks batteries dry
- kids don't own iphones (if they do their parents need to get their heads examined)
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I say make a game based on the Apple dude making a photo album.
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The tech is there, but there are a lot of issues with their distribution philosophy and practices right now that need to be resolved before it becomes a viable possibility, IMO.