Call of Duty: World at War Patch 1.1 Released

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The first Call of Duty: World at War patch is now available on FileShack, updating the newly released World War 2 action game to version 1.1. The 318MB download offers the following fixes

  • Mods are now enabled in Co-op, Single Player, and Multiplayer.

  • Players will now be notified when a new patch is available.

  • Improvements for SLI support.

  • G_Spawn: no free entities crash has been fixed.

  • Server no longer runs out of script variables.

  • License key is no longer required to run a Dedicated Server.

  • A Dedicated Server can now be started from the Command Line via Remote Desktop Connection.

  • Various fixes in Server Browser.

  • Players will no longer see multiple friend invites from the same friends.

  • When a player calls in a recon plane in a Hardcore match, the HUD will properly appear.

  • Clan Tags will now display in game where appropriate.

  • Map holes fixed

  • Spawn improvements and weapon balancing

  • remote desktop now works with dedicated servers

From The Chatty
  • reply
    November 11, 2008 5:22 AM

    318 MB for that list?. WTF?

    • reply
      November 11, 2008 5:51 AM

      Map holes fixed

      That one could easily add up to quite a lot of data, if they have modified the actual maps. Depending on the data format and how many holes there were. :)

      • reply
        November 11, 2008 7:34 AM

        Probably modified each map. This shows how bad they were i would believe. Seriously a 318mb 0day patch. WTF. I should not have to d/l a patch this big on release day.

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