Rare Calls Unclear SDTV Text in Banjo Kazooie: Nuts & Bolts 'Too Expensive' to Fix

Addressing complaints that text in the Banjo Kazooie: Nuts & Bolts demo was too small for SDTV owners to decipher, developer Rare has admitted that the problem is "simply something that's too expensive in terms of time, resources and money to alter." nope

"Please don't kill me," begged Rare community manager George Kelion in a NeoGAF post, noticed by CVG. "This *doesn't* mean we don't care about or respect the community. This *does* mean that, when all's said and done, we're only human."

Capcom's 2006 zombie-killing Xbox 360 action game Dead Rising suffered from a similar issue. Like Rare, Capcom was unable release a fix, and instead resolved to keep the problem in mind as it created future games.

An Xbox 360 exclusive, Banjo Kazooie: Nuts & Bolts will bring its unique mix of vehicle customization and platforming elements to the system on November 11.