Rare Calls Unclear SDTV Text in Banjo Kazooie: Nuts & Bolts 'Too Expensive' to Fix
by Chris Faylor, Nov 05, 2008 11:40am PSTAddressing complaints that text in the Banjo Kazooie: Nuts & Bolts demo was too small for SDTV owners to decipher, developer Rare has admitted that the problem is "simply something that's too expensive in terms of time, resources and money to alter."
"Please don't kill me," begged Rare community manager George Kelion in a NeoGAF post, noticed by CVG. "This *doesn't* mean we don't care about or respect the community. This *does* mean that, when all's said and done, we're only human."
Capcom's 2006 zombie-killing Xbox 360 action game Dead Rising suffered from a similar issue. Like Rare, Capcom was unable release a fix, and instead resolved to keep the problem in mind as it created future games.
An Xbox 360 exclusive, Banjo Kazooie: Nuts & Bolts will bring its unique mix of vehicle customization and platforming elements to the system on November 11.
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Comments
Lets move forward not backwards… just go buy a new screen they are really cheap.
http://www.futureshop.ca/catalog/subclass.asp?catid=23521&mfr=&logon=&langid=EN&list=&page=0&sort=3 come on $500 cnd
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I think they are knowingly snubbing sdtv users, but from a financial perspective it's probably better for them to make a good HD impression than spend extra time and money to appease the much smaller sdtv base. People who have HDTV's either have more money or are willing to spend money on tech and therefore represent a more probable game consumer, that's who I'd target too.
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It's not that hard. Simple solution. Put 50% of your testers on SD tv's.
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is this the single stupidest bug in the history of video games? how can you not test your game on multiple displays and realize that you can't read anything? it's not like rare hasn't dealt with text on a SDTV or big screen before...
p.s. i saw the posts below about "SDTV is dead" and "everyone has an HDTV you are the minority". if this is your opinion (fail) i'm not interested in your repeating it to me.
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I know hd is growing and is awesome...but I'd consider it a show stopping bug when a large portion (majority?) of your customers can't read the text...it just doesn't make any sense...
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That or by "only human" they mean "completely incompetent".
Not sure which is worst.
What happens is any one of these.
-1 No one in the studio even has a crappy old TV to test the game on
-2 Most people don't test on the console, they test on PC if they have a PC build
-3 There are so many other problems its at the bottom of the list and slips through the cracks
-4 No one thinks its a problem because they are so close to the project they don't need to read the text to know what to do, because they WORKED on it, but a new user would notice because they didn't make that damn game.
I am guessing 1 and 4
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It's a very bad attitude to have. It's like saying 'ohwell to late who gives a f*&k'.
It should of not happen in the first place with the correct testing procedures. Well very basic testing procedures.