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Spore Sells Nearly 2 Million Copies; Electronic Arts Announces Improved Revenues, Worse Loss

by Maarten Goldstein, Oct 30, 2008 1:29pm PDT

Second quarter earnings for its fiscal '09 year were up more than 39% compared to the same period last year, Electronic Arts annnounced today.

Led by Madden NFL 09 sales of 4.5 million units, nearly 2 million copies of Spore and 1.2 million copies of Warhammer Online: Age of Reckoning, EA's net revenues ended up at $894 million. That was not enough to put the quarter in the black, as the company's net loss ended up at $310 million. That compares to revenues of $640 million and a $195 million net loss during the second quarter of fiscal 2008.

The Xbox 360 remains the most important platform for EA, as Microsoft's console generated 25% ($224 million) of the company's revenues in the quarter, which ended September 30. After that, the PlayStation 3 accounted for $98 million, the PC $88 million, PlayStation 2 $55 million and the Wii $33 million.

To improve financials and weather current economic conditions, Electronic Arts is starting a cost reduction plan, which includes letting go of 6% of its workforce. Through the plan, EA hopes to save $50 million a year pre-taxes.




Comments

9 Threads | 19 Comments




  • Jesus that's bad. I wish there was a breakdown on money spent on each platform. I mean EA's games sell pretty well, the're always in the top ten PC obviously, they're usually up there on the 360, they come up short on the Wii almost always though.

    What's the problem? Bloated development budgets for the 360 and PS3? I know they can't be throwing that much cash at the PC. Yes, they have more than most but did Spore cost that much to make, with such a dated engine? What else is PC exclusive title they're putting money into besides Crysis? Battlfield Heroes?

    They've focused heavily on the 360 market with titles like Army of Two and Dead Space, are those titles not making back any cash despite good sales?