At the time of the console releases, THQ told Shacknews that there was "no official word" as to when the PC version would hit store shelves.
"The PC version was delayed because we wanted to make the highest quality game across all platforms, but it just needed more time," explained Volition community moderator V-Singular, with IGN confirming the validity of his statements.
"The game is a port of the console version from an external company, but that doesn't mean the code can just be copied over, and ship it out. The PC version is still being produced and tested at Volition with support from the design and programming teams as needed. This is in no way a hands-off external port of the game."
He added: "Our goal is to give PC users the same quality product and performance level which you've seen on Xbox 360 and PlayStation 3, along with all of the review feedback."