BioWare's Star Wars: The Old Republic MMO Revealed
by Nick Breckon and Chris Faylor, Oct 21, 2008 3:09pm PDTEnding years of silence and rumors, BioWare and LucasArts today revealed that they have joined forces to produce a Star Wars massively multiplayer online game set in the Knights of the Old Republic Universe.
Dubbed Star Wars: The Old Republic, the title will allow players to choose between Jedi and Sith Empire factions, with each having unique races and classes. Only a PC version was confirmed in today's announcement.
No release date was given, with BioWare stressing that the game has no release window, though a past report suggested it would launch in 2009. The studio is "definitely planning" an open beta, BioWare co-founder Greg Zeschuk confirmed.
The story-based MMO will be set roughly 300 years after BioWare's 2004 single-player RPG Star Wars: Knights of the Old Republic (PC, Xbox) and the Obsidian-developed sequel, or 3500 years before the beloved film series.
"We're making KOTOR 3, 4, 5, 6, 7, 8, 9 and beyond--this game is that big, it's got that much content in it," explained BioWare co-founder Ray Muzyka. "It's very innovative--it's story based."
The game has seen a team of 12 full-time writers producing content for the past few years, according to IGN, with each class getting its own story arc as "not everybody's fantasy was to be Luke [Skywalker]."
"You get to choose many things in the game--your faction, your class, good and evil, how your story unfolds," explained lead designer James Ohlen.
"We thought of a Howard the Duck MMO, we thought it was a little too crazy," Muzyka joked. He also noted that the game will feature a "full economy."
"The game is playable," asserted BioWare co-founder Greg Zeschuk, though a playable version was not shown today.
The Old Republic will allow players to choose a companion, as with the previous KOTOR games, and will have full PVP, PVE and RVR (realm vs. realm) combat along with raids. No classes have been revealed as of yet.
"[Companion characters] are something that we're bringing to this game, and really the way we've described how companion characters work is the same in this, they're the lens with which you see the world," Zeschuk elaborated.
A pre-rendered trailer was shown, highlighting fights between Jedi and Sith. In one scene, a Jedi was assembling a lightsaber, with the trailer asking "Which side will you choose?"
"A new Sith Empire has emerged from deep space and has gone to war against the Republic," furthered lead designer Ohlen.
"If you remember in the movies you had Han, Luke, and Leia," he continued. "But they also had their own personal stories...that's the dynamic we want to create in this game. For players to have their own personal stories, but to come together with other players and have their stories together."
"No one wants to be just a guy," added art director Jeff Dobson. "There's nothing special about that. So we spent a lot of time really thinking about how the characters are going to look."
When asked about subscriptions, BioWare claimed that it has no details at this time. When the topic of other consoles came up, the company stated that it is "only talking about PC today, that's all we have."
Though the company did not talk specific system requirements, lead designer Ohlen noted that "it's very reasonble. From the outset, and it was really a team-wide decision, from a design side we taked about framerate being a really important accessibility feature."
As for the effect this could have on Sony Entertainment's existing Star Wars MMO Galaxies, BioWare dodged the question, noting that "today we're just focusing on the Old Republic."
While the Star Wars setting was confirmed by BioWare owner EA in July, both the developer and license holder LucasArts have remained silent about the project until today. BioWare has been quietly tinkering away on its MMO since the 2006 formation of BioWare Austin, after which the studio licensed all sorts of middleware technology.
FileShack: Unity of Command, Skyjacker
Daily Filter: Planetside 2, Deadlight
Weekend PC digital deals: strategy-o-rama
38 Studios, Harry Potter Kinect - Shacknews Daily: May 25, 2012
Minecraft for Xbox 360 dev working on 'Adventure' update










Comments
Thread Truncated. Click to see all 3 replies.
My biggest problem is that MMORPGs always turn into a grind fest to be the best player. It is the competitive nature. Whereas with a single player RPG you are in no rush and are willing to enjoy the story, in MMORPGs the story is skipped so that you do not fall behind.
Thread Truncated. Click to see all 3 replies.
It's not pirates being the issue, its online games keeping pc gamers busy for years. It really started to take off with Half-Life, counter-strike, UT, Quake followed by Battlefied 1942. It was all over once mmos took off. The monthly game purchase by semi-hardcore pc gamers came to an end.
Thread Truncated. Click to see all 4 replies.
Thread Truncated. Click to see all 4 replies.
Thread Truncated. Click to see all 5 replies.
The atrocious part here isn't just the shaders, or the poly count, it's the art direction. Why they thought hyper stylized, cartoony, oversaturated WoW graphics were the way to go is beyond me. Unlike the Warcraft series, the original games did not also have this art direction so this is jarring at best to the fans of those games.
Graphics aren't everything, but for god's sake at least have a level of quality equivalent to the original games which came out in 2003-2004. I understand the need to keep system requirements low for an MMO. But the answer is to implement scalability - give each player a level of image quality appropriate for their PC. Unfortunately, Valve seems to be the only developer on Earth capable of pulling off graphics that scale well.
Star Wars had such potential to be a great IP, and KOTOR was a great move in that direction. But both Lucas and now BioWare have decided to butcher it into this infantile kiddie shit because that's what they think will bring them the most $$$. They decided to channel World of Warcraft instead of their original game, and hopefully poor sales of this game will show them they've made a bad decision.
Thread Truncated. Click to see all 7 replies.
Thread Truncated. Click to see all 2 replies.
Bioware have gotten simpler, shallower and more oriented to the brainless gamer ever since Neverwinter Nights. KOTOR, Jade Empire and Mass Effect were the death knell of intelligent RPGs in the mainstream, but for the unexpected gem that was The Witcher.
To see them going MMO... Unsurprising, and wholly unexciting.
We need something new.. Not another WoW clone, not another stat-centric, grind+trade playground with no real freedom and restricted PVP. Bioware work only for money, for mass appeal, without any nod to innovation, or willingness to take a risk.
Thread Truncated. Click to see all 2 replies.
WHY THE FUCK DOES KOTOR LOOK LIKE WORLD OF WARCRAFT?
>:(
Thread Truncated. Click to see all 2 replies.
Besides the gameplay and story aspects they have mentioned have my complete attention and I would be able to overlook some art issues if they come through there.
Flat textures, color is all over the place - unify that shit.
http://www.shacknews.com/screenshots.x?gallery=10910&game_id=6462&id=127612#img127612
Thread Truncated. Click to see all 27 replies.
Thread Truncated. Click to see all 8 replies.
Thread Truncated. Click to see all 3 replies.
Thread Truncated. Click to see all 9 replies.
Thread Truncated. Click to see all 3 replies.
Thread Truncated. Click to see all 7 replies.
Thread Truncated. Click to see all 2 replies.
I don't want to knock bioware. I freggin loved Mass Effect, NWN and the original KOTOR games, but this is a pretty lackluster reveal considering the hype train they had going.
Thread Truncated. Click to see all 2 replies.
http://www.shacknews.com/screenshots.x?gallery=10910&game_id=6462&id=127612#img127612
Hmmmm...
Thread Truncated. Click to see all 4 replies.
Thread Truncated. Click to see all 2 replies.
Thread Truncated. Click to see all 3 replies.
I'd really like to see more information on player options. I mean are we all stuck being human or are the different races?
Thread Truncated. Click to see all 5 replies.
Thread Truncated. Click to see all 2 replies.
Thread Truncated. Click to see all 3 replies.
Thread Truncated. Click to see all 3 replies.
Thread Truncated. Click to see all 2 replies.
We've heard this before...
I hope they can live up to this standard.
Thread Truncated. Click to see all 3 replies.