"I can't say that there won't ever be a WWII Call of Duty game again, but ... it's gratifying that we're able to show the close for once, rather than the opening," said Heller to CVG. "The war is over and both campaigns have a very clear ending." World at War takes place in the Pacific and in Berlin.
To make his point, Heller explores some parts of World War II that Treyarch and Infinity Ward, the alternating developers of the series for publisher Activision, haven't yet used. "People definitely haven't seen the final charge of the Red Army, people haven't seen what the fighting was like in Okinawa."
"I think it's definitely important to show those stories from a polished perspective rather than show some of the mopping up elsewhere in the world," he explained.
"If we had time we might have shown the end of the war from many different countries' perspectives, and maybe that's a story still untold," Heller concluded.