Morning Discussion
by Chris Faylor, Oct 14, 2008 6:41am PDTHey hey hey, welcome to Tuesday. This means two things.
First, those in North America should be able to find Dead Space in stores tomorrow. I think it's worth a look, as I came away impressed, and a little scared.
Second, we're one day closer to Friday, which, coincidentally, is when my Xbox 360 comes back from ye olde repair shop. Come home soon darling, I miss you :(
Oh, and if you're one of those Diablo fans, you pretty much need to check out the mind-boggling display of Diablo 3 information that Nick has compiled in his Diablo 3: What We Know So Far preview.
Assassin's Creed 4: Black Flag for PC to come after consoles
DTS Headphone:X brings 11.1 channel surround sound to headsets
Xbox One policy change means loss of family sharing, disc-free gaming
Crytek working on The Collectibles for iOS
The War Z renamed Infestation: Survivor Stories due to 'trademark issues'
Microsoft reverses stance on 24-hour check-in, used games for Xbox One [update]
Mobile review: XCOM: Enemy Unknown
Sony apologizes for faulty PS3 update, investigating cause
Killer is Dead preview: Mondo uncertainty
Simply put, I'm having a blast. I traveled down the left wing of Bastion Stair a few times last night and, like all of the T4 content, it's awesome. The environment, the mobs, the PQs, and the bosses are awesome and can at times be hilarious (see: centaur that rapes people in seconds using electricity). The scenarios can admittedly be just as frustrating as those in T3, but hey... no lava!!!
Now, lately, I've noticed a great deal of discontent for the game, especially with T3. I'm not going to try and convince anyone to stick it out because I've found that even if I do manage to convince someone, they still end up never playing and eventually quitting anyway. I will say this though, every single MMOG I've played, whether it be DAoC, Ragnarok, Shadowbane, LOTRO, or Wow, has it's very own "T3."
The game has been out for what, about a month now? To expect Mythic to have every single tier decked out with uber exciting scenarios and easy-going leveling is as absurd as expecting them to have every single bug fixed. Yeah, this statement is coming from a pretty big Mythic fan but as I stated above, this is true across the ENTIRE BOARD.
If you want to take a break or head back to WoW / some other MMOG, that's cool. I just wanted to toss this perspective out there to see if anyone else could relate.
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When people say that, in their experience, archetype A defeats archetype B when all other concerns are absent. While B often defeats C and D. While C often defeats A, given enough time and E defeats, or draws, with B but almost always loses to C.
At no point is there an archetype that trumps all others.
They don't stack into a pyramid with one archetype on top.
They just flow around each other in loops of X > Y relationships.
Some archetypes often lose to all of the above. Like glass cannon types. Healers have a hard time winning against any. Though I believe they can take out a tank. With enough time.
However, in gameplay, the archetypes don't often get to fight each other in a vacuum. Somebody is always stepping in and effecting the outcome.
Like I said, it isn't a perfect analogy with rock, paper, scissors.
But there is enough meat there for most people to understand the connection being made.
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