StarCraft 2 Trilogy Releases May Be Years Apart
by Chris Faylor, Oct 13, 2008 7:52am PDTWith the single-player portions of StarCraft 2 now split into three distinct games, Blizzard lead producer Chris Sigaty and VP Rob Pardo have revealed that the individual titles will ideally be released at least a year apart from one another.
"With any luck, it would be like a year for each successive one, but that's going to be a target date, that's not a promise," Pardo noted in a Joystiq interview.
"In a lot of ways, you should think about the follow-ups as being kind of expansion sets to the original," Pardo explained. "It's just that the campaigns are not going to feel like expansions, they're going to feel like full, independent stories."
"I don't know how long it's going to take...it could be [a year or more between each one]," producer Sigaty revealed to MTV Multplayer. "We want to hit the shortest amount of time possible."
"Let's spin that in a positive light," he laughed, attributing the uncertainty to the time it takes to complete each story made and their respective in-engine cinematics. Sigaty also noted that the team has yet to discuss pricing details for the individual games.
Though Blizzard has yet to say when the PC real-time strategy trilogy will start making its way into stores, the first release, Terrans: Wings of Liberty, will feature the main Terran campaign and a Protoss mini-campaign.
The second release, Zerg: Heart of the Swarm will contain some RPG elements, with the third entry, Protoss: Legacy of the Void sporting some diplomatic gameplay.
The effects that the split will have on multiplayer have not been "set in stone," according to Sigaty, though each release may bring new units to the multiplayer portion.
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Comments
How can you improve on something that's already near perfection? Sure, I'd like to play SC in higher resolution with great 3D graphics. But they aren't just doing that. They are creating an entirely new game which bares a slight resemblance to the original. If its a massive change to the gameplay like they did with WC3 and its heroes, then I'm going to hate it and so will many of the diehard fans. So we will just go back to playing the original like we have been doing for 10+ years.
With a year in between each campaign, I'd expect a full epic story, no different than waiting for any of the episodes of Half Life (except SC2 campaigns will probably be longer).
Also, I'm sure the expansions won't cost 50, but probably 40, like previous released expansions like Frozen Throne, Burning Crusade, and the up and coming Wrath of the Litch King.
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If the answer is yes, then you have little to bitch about.
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Really! I would love to work for Blizzard. These 1 to 2 hour work days seems awesome considering how FRICKEN long they take to release games! Now they are saying years apart from each other? Then where the heck is the first trilogy then? Sheeeeeesh!
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I'm worried now not because I have to pay 3x for MP (I was always going to buy all three anyway), but about what these MP "updates" might be to justify the purchase.
I fall into the conservative SC camp (the ones who actually want SC1 with 3D graphics and little more). I'm worried that these "updates" are going to be drastic gameplay changes that wont be embraced by the SC multiplayer community. I just hope they don't go the WC3->TFT route. If you play TFT online and compare it to WC3, it is a completely different game. A better game yes, because the mechanics of TFT lent itself to that sort of improvement, but SC really doesnt :\
http://cdn2.shacknews.com/public/images/generated/48937c3d0bda1_featured_without_text_sc2_tops_yeah.jpg
Does anyone have a larger version of this?
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"Each new single player campaign will come with upgrades and changes to the multiplayer."
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I probably should owe id software an extra 5000$ for all the fun i've had with Quake, as a side note.
Watch Diablo get pushed back because we need to know the back story on why each Character is the way they are.
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On one hand, I'd rather not have Starcraft 2 shortened up and have half the storyline missing just so they can release one product. So having three fulled fleshed out games telling the entire story suits me just fine
On the other, I want Starcraft 2 not chopped up and have one cohesive product.
Overall not too many companies can do this, so is any company can pull it off it would be Blizzard.
i'm not that angry, just give me SC2 already :(
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