Analysts Divided on Tiberium Cancellation
by Nick Breckon, Oct 07, 2008 5:15pm PDTFollowing the cancellation of Electronic Arts' Command & Conquer-themed first person shooter Tiberium, industry analysts have offered differing opinions on what it means for the publisher.
Janco Partners analyst Mick Hickey says that since the game was canceled so far into development, the late decision raises questions about EA's management.
"Continued lack of management execution and/or product quality, damages new management's credibility and dampens our excitement for the company's shares," said Hickey.
Meanwhile, Wedbush Morgan analyst Michael Pachter believes that either way, weeding out the bad apples is a good thing.
"Canceling a bad game goes a long way toward preserving the quality of the overall lineup," said Pachter, according to Gamasutra.
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http://www.gamasutra.com/php-bin/news_index.php?story=20462
There is actually a pretty good story there if a game web site chose to follow it.
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the reason the game was cancelled (even if late) was because EA has access to the battlefield games and knows how they compare with renegade2, and they could obviously see that it was a piece of shit compared to the battlefield games.
there was never any point to releasing a battlefield clone that was worse than battlefield itself, as stupid as they are, they know that, and they cut the cord. BOOM baby, BOOM
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