Gears of War 2's Bleszinski Responds to Fan Criticism: 'I'll Always Love the PC'
by Nick Breckon, Oct 06, 2008 11:07am PDTLast week, Gears of War creator Cliff Bleszinski took some flak for speaking his mind on the state of the PC platform.
Saying that "high-end videogames are suffering very much on the PC," Bleszinski noted piracy and the challenge of designing games for open systems as two reasons why Epic will not be porting Gears of War 2 to the PC. The sequel is set for an exclusive Xbox 360 release on November 7.
Many longtime fans of both Epic and the PC platform were angered by the comments. During an interview with Bleszinski at a recent Gears of War 2 event, I posed a few questions to the designer on the subject.What did Bleszinski have to say in response to fans?
Shack: When you made the decision to not port Gears 2 to the PC, were you basing that decision mostly on the performance of Gears 1 PC, or the platform in general?
Cliff Bleszinski: Look, we put a lot of work into Gears PC. There was basically a whole new act in there. And we thought that that section was a very well done section of game, filled in some plot points that might have been missing from the first game to be perfectly honest.
But we just believe that collectively we can laser-focus this franchise, keep it on console, and it will be stronger as a result. I mean it's just plain and simple. It's not that I don't like the PC, but we want to make an Xbox 360 game that kicks ass, plain and simple.
Shack: I know you mentioned piracy as one of the primary reasons behind the decision, but I'm wondering if you've considered any others. Do you think the idea that many of the potential PC customers had already purchased the 360 version a year prior had anything to do with it?
Cliff Bleszinski: That could be a potential factor, but it's a very complicated formula. And honestly in regards to strategy and platform strategy, I'm the guy that sits around and says, you know, "Let's make a gun with a chainsaw on it." It's not my call.
And because I'm the one that's doing all the interviews, suddenly everyone's assuming that I'm the one that makes that call. It's like, alright, I'm going to make the best game I can with the talented people I work with, and it's up to the powers that be to decide where it winds up.
Shack: So you wouldn't say that your attitude toward the PC applies to Epic's ventures down the road?
Cliff Bleszinski: Too early to comment on future products.
Shack: What would you say to fans that claim you've abandoned your roots by not doing a PC port of Gears 2?
Cliff Bleszinski: We're a business and we're going where the market is. There's a hundred guys at work, a number of which have wives and kids, and there's a certain amount of responsibility to make sure that they can afford their Pedialyte and their Enfamil. And you know, we're a business, and it makes sense for Gears to keep it on the 360 and have Microsoft market the hell out of it and make the best game that we can.
I'll always love the PC. That's where our roots are, but, you know, companies evolve and their strategies sometimes shift, and that's an unfortunate reality of business.
Shack: Do you think that fans don't consider the business end of the equation often enough?
Cliff Bleszinski: Well, people are passionate. People care about their platform. I mean you witnessed this with the PlayStation 3 versus Xbox 360 arguments, because people vote with their dollars.
You know, a lot of people were very upset about my comment, and make no mistake, I find it very upsetting to read it. But it is what it is, man. Gears of War is a console franchise first and foremost.
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Comments
in shooter games you always have to pusch on your stick and it always a bit near the place where you want to schoot or someone stop saying xbox is the market and we have wife and kids to feed fuck of you drive in a lamborgini do you think this is afrika ?? Port it and do it right if you cant or you re so stupid to do it let somone els port it to pc !!! You were high now your fallen very low douch ! Why dont you just make a pc port dont you want to get more money ??Or are you stupid and inlove with the xbox and never port games to other platforms ! why cant you just dont do what our expected to do ?
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I wish people would open their eyes. People pirate because they are lazy, self entitled pieces of shit. Stop shifting the blame towards developers. It's not the industry's fault that people steal games. Good games get pirated just the same, especially, since you've got more motivation there. Stop making excuses.
I can't believe the amount of idiocy here.
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It's going to be interesting to see how GTA IV sells on the PC.
Another thing, do developers really think that gamers will buy their game twice? I'm sure a majority of PC gamers own a 360 so those are lost sales when the console version is released.
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WTF?!
There are fucking LAMBORGHINIS in the parking lot of Epic studios...
"PC = you are out of business and everyone dies"
Whatever, this has gone on for way too long.
No PC gears 2, can we move on now?
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Many people here dont seem ready to accept piracy or even the very simple fact that the PC isn't the holy grail of gaming. So, here it is. Piracy exists. It's big. If they lose millions on a game, how can you blame them for difering to other platforms? Why do people always act like they know better than the developer?
Many people seem to have taken personal offence to cliff blezinsky saying that the PC isn't the greatest gaming platform right now. Grow up and accept it. Just because someone critisizes somethign doesn't mean they hate it.
As they said, times change. No one could have anticipated that the PC would develop a major cases of pirate-itis.
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It would cost very little to port Gears 2 over to PC, that's not the issue. They would be leaving sales on the table reguardless by not releasing a PC Version, even if it's only a couple hundred thousands copies, it's still making money. Epic did buy the company that made Painkiller, Running with Scissors(I think that's the name), and I would suspect they would do the port, not Epic themselves.
MS wants to move consoles, and they want people to think the only way to play Gears is 360, not to mention, Halo as a franchise won't be coming around again for a few years, so this is the system seller. Next year I'm sure we'll see Gears 2 in some fashion or another on PC. MS is the publisher, and we know that MS puts Halo out for PC, and there's no reason to think MS wouldn't want Gears on the PC as well. It's money, money money.
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third person
eye candy
scripted path oriented single player
casual players
PC games are for:
indepth multiplayer games
more controls
more indepth gameplay
high end ground breaking graphics in some games
The big companies like Sony, MS etc want to consolidate on the consoles for ease of development. Thats fine. But the upper echelon. THe BMW's of game making like Valve will always build on PC first.
You can have your consoles Gears of War I really wont miss you. I await bigger awe inspiring titles from the likes of Red 5, or Project Offset.
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I DO NOT REWARD COMPANIES THAT TREAT ME LIKE A SECOND CLASS CUSTOMER.
There will always be some piracy, and you will never, ever convert that small percentage of pirates that just do it because it's cool. Stop trying. Nobody sells to those people, they buy from nobody, they only pirate.
But when you shit all over your customer and then hold out your hand, stop pretending you're surprised when you don't get paid. This includes releasing POS titles that are much more hype than substance (a-la Assassins Creed), releasing crappy ports of games that were designed for console kiddies with absolutely no PC-refurb, and one of the greatest sins of all, DELAYING your PC release for months and then lying out of your ass and telling us "we just want you to have the best experience possible". Do you think we are fucking retarded. You better believe the old piracy scapegoat will get beaten this time once again for poor PC sales, because you're not about to fess up to deliberately lying to and insulting your customers; you delayed it because you want to make console revenue first.
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Hi Cliffy!
:D
1) If it's not your call, shut up about it. You clearly have no idea how PC Gamers think, and I still think you need to apologize for calling every PC gamer a pirate.
2) Talk to Mark Rein and get out of the PCGA ASAP. Yes, I know the PCGA is a joke, but Epic doesn't deserve to sit there just the same.
3) Please stop making declarations like "we love the PC", "PC gamers are our bread and butter", etc. They're blatant lies and every time you say one of them, you lose half the fans Epic still has.
Good luck with GoW2 in the 360. And don't come back asking us to buy it when you release it for the PC in 2009, specially if the support is going to be as abysmal as GoW's was.
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Tell me how many games you know that have one or more of the following:
Monsters
Big guns
Big boss battles
Intense action sequences
A cover system
Squad based combat
Right, thats every game in the past few years. So I'm still not seeing whats so special about Gears. Not to mention it's not even that pretty anymore, cause everything looks as good or better then Gears 2.
For all the complaining cliffyb is doing about people asking for it on PC, it seems like he's catering to a market full of whiny 12 year olds...
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WHERE DID
1. INVASION
2. ASSAULT
2. BOMBING RUN
3. Double Domination
4. All the players
Go?!?!
I miss the RPG Invasion servers with the extra monster packs :( So many good memories of those games.
Epic Designer Says PC Gaming in 'Disarray'
http://www.shacknews.com/onearticle.x/51354
To which I said this:
I can blame Epic. They rehashed their original 4 times before they realized they needed to make more money. That's not a problem with getting a market for their game, that's a problem with their game design. People just don't want to play the same damn game over and over again, it's boring and it doesn't' bring anything new to the table. Look back at when Epic first announced they were going to re-brand the UT "franchise" and make it into like a sports game thing and repackaged every year. That kind of thinking is idiotic and insulting to the idea of creativity and originality -- core things that drive fun and interesting games. Epic dug their own hole in the PC gaming market, by being inflexible and unwilling to change or adapt by creating anything original anymore. Now they're bashing the PC market for being inflexible as well? Sorry I'm just calling them out on that.
Anyway,
Mike Capps, Epic Games' President, you said that the Wii video game console is like a "virus" back in April. Real classy, point at Nintendo despite their success in drawing an entirely new GENRE, young and old, of gamers into the field/market, when UT3 is bombing. I guess that kind of shtick comes with selling one's soul to Microsoft and ditching your Gears of War 1 PC fans who will never get to play your sequel. You said "no, we go forward, not back" when asked whether or not releasing on the Wii is an option (funny, you abandon the PC format, yet you're too picky to scale down and release on the Wii which is probably the best contender for non-pirated sales). Stick to licensing 3D engines and releasing generic shooters to compliment them. You never really were a game company after the original UT. Another apocalyptic shooter? Really? Constantly shitting on the PC industry when you are the epitome of a company with no imagination?
Don't let the door hit you on your way out.
"Cliff Bleszinski: That could be a potential factor, but it's a very complicated formula."
Funny how pirating is never called a "potential factor". It's always referred to as "THE END OF PC GAMING AS WE KNOW IT", "the cause of developers moving to console only", "the enemy of every right-minded PC Gamer".
But the fact that MOST PC gamers who wanted to play Gears Of War went on and bought the console version, because, ya know, THERE WAS NO PC VERSION. No, that had nothing to do with those people refusing to RE-PURCHASE the game on PC, even with that one entire boss battle added.
Guess what. I won't buy Gears Of War 2, in any format. how bout that? (I'll just play my cousin's copy of GoW2, on his 360, like I did the first one. Now, is that piracy or is that just not caring enough about the product to throw my money at it?)
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My biggest concern is that the next UT (if we see another UT) won't come out on the PC at all...I thought UT3 had potential...I liked a lot of things about it...I'd think that a new installment that would be 2k4 to UT3's 2k3 (remember, 2k3 was a pretty big fucking disappointment) would be a nice thing to have. But I doubt we'll get that, and I'm worried that UT will die or morph into something less interesting (read: Unreal the Tactical Shooter with only sniper rifles that shoot dildos...ok that might not be less interesting...but it would be...oddly disturbing if not arousing...where was I?). Contrary to what a lot of people have argued, I don't think UT3's problem was that it was "more of the same", given that it came out the same year TF2 did. TF2 was basically TFC with less stuff and a new art style...and I'm a guy who loves TF2; but its incredibly shallow and superficial to call it new and innovative while bashing UT3 for being more of the same. I think UT3's issues were more in execution...and while some of those issues have been corrected, its too late and the game has already been branded as uncool and I doubt remaining issues will be fixed (which kind of sucks, because it'd be a badass mod platform I think...but it'd be damned hard to get anyone playing your mod given the small audience).
Only fair, since he basically said the same thing in his interview.
But, then look at them bitching about used console game sales, they are getting greedy and the lump of all this money is sure as hell not going to the 100+ workers with familys. It's going to the greedy ass CEOs who don't even 'need' it. I'm just glad Epic has nothing good anyway in terms of games on any platform and GOW is the only thing they have.
Sometimes I wonder if PC games would do any better at all if Piracy were stopped. Take the movie industry. It costs millions to make a movie and then it is pirated to hell. But, if it's a good movie they still get rich.
BY deciding to stay on console you choose to choke yourself by limited your designs and your companies' last 2 efforts prove it. Death by design.
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The facts are there. Gears was much better received and sold exponentially better on 360 than on PC.
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personally I have both platforms (a good gaming rig + 360) and I find them both refreshing in different ways.
fanboys of all kinds should die in a fire
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Just shut up about it already, get out of the PCGA and get on with the console love or if it is the publisher making you do this shit then say the truth and stop the dissing.
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Cliffy B everyman for the little man...
Thank goodness that Cliffy B is still relevant and hasn't resorted to a sex tape or DUI...
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