id: Rage Not Cut Because of Xbox 360 Limits
by Nick Breckon, Sep 16, 2008 8:40pm PDTThe limitations of the DVD medium and Xbox 360 hardware have not forced id to cut content from all versions of Rage (PC, PS3, 360), the studio has told Shacknews.
Following a report that id had removed "significant content" from all versions of the shooter so the game would fit onto two Xbox 360 DVDs, id Software's Tim Willits denied that the Xbox 360 version required the studio to sacrifice its vision for the game.
"There was NO CONTENT removed from RAGE because of the 360--NONE AT ALL," wrote Willits. "We feel the 360 is a great platform and will provide a fantastic Rage experience."
id has previously stated that the Xbox 360 version of Rage will look worse than its PC and PS3 counterparts due to the limitations of the DVD medium. The studio had hoped to circumvent this by spreading the 360 release across three DVDs, though Microsoft's royalty rates apparently make anything beyond two discs financially impracticable.
Willits' unedited response follows:
During my talk today I mentioned that we originally wanted to have around 5 or 6 smaller wasteland environments but later decided instead to have 2 larger wastelands. Mostly because we were going to be shipping on two DVDs for the 360 and felt that it would play better with one large wasteland on each disc so there would be no loading between wastelands. Not loading levels while you drive around is a much better decision regardless of platform.
There was NO CONTENT removed from RAGE because of the 360--NONE AT ALL. Moving from multiple wastelands into fewer but larger wastelands was a far better decision and is actually giving us more gameplay in the game.
We feel the 360 is a great platform and will provide a fantastic Rage experience.
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"...but later decided instead to have 2 larger wastelands. Mostly because we were going to be shipping on two DVDs for the 360....."
Then to say, "There was NO CONTENT removed from RAGE because of the 360--NONE AT ALL,"
What he should have said was, "I'm sorry Microsoft, go ahead, put it back into my mouth."
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"The limitations of the DVD medium and Xbox 360 hardware have not forced id to cut content "
What's with the addition I highlighted? The previous story was only about storage space. Omgz Nick r u a PS3 whore?
I think that nobody would be saying a word or caring about the situation if this game was made by a random euro dev. The art direction is eh, the themes are eh, it's simply not interesting.
I mean, what's up with ID Software? It's like they have lost their will.
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Why the FUCK won't they release a direct feed video of the trailers?...
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