Bye Bye Aureal?
by Maarten Goldstein, Mar 25, 2000 4:50am PSTSeems things are not too well over at Aureal, as all Executive Officers and Senior Staff Members have resigned according to this press release. They are now seeking replacement management but is also considering closing down or selling the company or its assets. Doh. Either making their own boards didn't work to well, or they just couldn't fight against Creative with it's EAX.
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Comments
Wavetracing and position audio are two seperate things. Wavetracing takes the positional sound signal, simulates that sound reflecting off of the surrounding environment, and calculates the resulting sound. An enemy firing a gun from behind you is purely Positional Audio. You then also hearing that sound being reflected off the wall in front of you is wavetracing.
and wavetracing only works with A3D titles, not DS3D titles.
Get your facts straight ;) Go read those whitepapers and get back to me.
Vantage.
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Sorry dude, I was just trying to bring you down to earth.
"Of course that thread is really old and nobody's going to bother digging it up so you can safely deny everything."
Of course that thread is really old and nobody's going to bother digging it up so you can safely claim I said anything that suits your purpose.
"Excuse me, you can write new drivers to add features in hardware?"
Yes. that is absolutely correct. You can reprogram the DSP to do whatever you want, within the ability of said DSP.
"My point is that the Live cannot be upgraded to support ALL the advanced hardware functions that the Vortex2 does just because it has this DSP."
1: You don't know that.
2: I never claimed that it could.
3: Stop taking my fricking statements out of context.
Since arguing with you is obviously a pointless exercise, I am done here.
Vantage.
No. Aureal's technology gives you real-time REVERB, while CL does not, and that is it.
I never said Aureal's cards were useless.. that is you putting words into my mouth to support your argument. Both Aureal's and CL's cards are excellent products.
"I've heard all of your thoughts before on the Q3A message board where you were trying to convince newbies that Aureal cards are useless and the Live is better at everything."
Again, you putting words into my mouth. Try countering my real arguments, instead of making up fake arguments that are easier to avoid.
"because I said that the Live is the first CL card that brings somethign new in 8 years"
No you didn't. You said (and I quote) that "Creative hasn't released an innovative product since the Sound Blaster."
"Also you seem to think that your SB Live can be upgraded to infinity with any kind of features and you won't need a new card for the next 10 years."
Hey, good plan! If you ignore what I say, and just make stuff up, it's a whole lot easier to argue!!! good stuff!
"This is simply not true, 1000 MIPS is a limited number and you CANNOT create the same real-time effects using it as Aureal cards have, otherwise CL would have done it in the past two years."
Ever heard of Obstruction and Occlusion? They are real-time effects that Aureal cards support in hardware. The SB Live did not when it was released. GUESS WHAT? a little while later, CL released Live!Ware2 which added support for those two features, and now the SB Live supports Obstruction and Occlusion in hardware just like the Aureal cards do. They have done similar things many times within the past two years. You just choose to ignore the facts.
I don't know where all this hostility comes from. I was merely pointing out the differences b/w the two technologies. I'm sorry if I offended you by "dissing" your pet company.
Like I said previously (since it doesn't seem that you actually read my last post), competition is good, and the demise of Aureal is bad. Try to read and understand my post this time instead of seeing the words "SB Live" and "Good" and then flying off the handle. geez.
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oh yeah, I far prefer headphones too....my little apartment is way too cramped to set up a perfect acoustic environment
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errr.. so DirectSound3D does "fake" positional audio? I still think you are confusing real-time positional audio with real-time architecturally generated reverb.
Vantage.
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Multiple speaker placement is always going to be more true to reality, if they are placed correctly, than two speakers, no matter how good the math. Simply, in reality, when sound is behind you, it really is behind you.
To use a different example, which would be a representation of depth, the simulated 3D that we have on your monitors today, or true holographic 3D?
Now, if someone developed headphones with multiple speaker locations that could properly connect to the outputs for surround, that would kick ass....
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Multiple speaker setups are nice because in order to play a sound from "behind you", instead of running the sound through complex positional algorithms, they simply play the sound from the speakers behind you. In a perfect world, we would simply "jack in" and all visual and aurel data would be sent directly to the brain, negating the need for headphones or speakers. Headphones are hardly the perfect solution.
Statements like "With ideal technology (that aureal was persuing), headphones are best." are ignorant. Since noone has access to "ideal technology", who knows which is the best? Perhaps with ideal technology, speakers are the best. How can you know?
Wavetracing the most important advance?? I beg to differ. Positional Sound is far more important than real-time reverb calculation (which is all wavetracing is).
Not to be rude, but I love it when clueless people act like they know what they're talking about indeed.
Vantage.
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that's not a biased opinion.. nooo....
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EAX is far more than "stadium" and "jazz club" presets... but then, you knew that right? ;)
If you coupled Yamaha's fidelity with Aureal's technology you'd have a damn fine soundcard with a recognisable brand name.
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First, You are confusing yourself when you compare A3D to EAX. A3D is Aureal's entire positional sound technology, including reverb, occlusion, obstruction, and the actual positional audio. EAX on the other hand is an add-on to DS3D. DS3D does real-time positional sound, while EAX adds things like Reverb, Occlusion, Obstruction etc. When you say that "ACCURATE DYNAMIC 3D sound as opposed to a few static presets" you are not talking about actual 3D sound, as the SB Live's 3D sound engine is just as "accurate" and "dynamic" as Aureals. The only technological feature that Aureal has over the Live is "Wavetracing", which calculates reverb in real-time, as opposed to using pre-determined settings. The funny thing is, just because wavetracing is dynamic, and more "accurate" doesn't mean that it sounds "better" or more "realistic". Reviewers have actually stated quite the opposite, that the SB Live's reverb sounds superior to the Vortex's reverb. Realism != more fun (necessarily).
No innovative products since the SB? you are on crack. The SB Live is hugely innovative (for the consumer soundcard market) because of it's use of a DSP instead of a hardcoded chip like the Vortex cards. This means that the SB Live is programmable, and features can be added IN HARDWARE, unlike a vortex card. So, to keep up with the competition, CL only had to upgrade the capability of the existing cards instead of forcing people to buy a Vortex2/Vortex3 card. This benefits us consumers because our purchased hardware has a far longer lifespan.
CL has far superior support for their cards then their competitors. features like Occlusion and Obstruction get added for free. Linux Drivers, Win2K drivers etc... LiveWare is a beautiful thing.
Now, this does not mean that I think Aureal's demise is a good thing, so please don't put words in my mouth. I own an SB Live, but competition is always good. Aureal has pushed the soundcard market further forward than it would have gone without them. Sorta like the 3DFX of soundcards. If they die, then CL's only competitor will be ESS (whose chip powers the MX400). Let's hope ESS can keep up and push CL to keep innovating instead of slacking off.
Vantage.
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Point is: regardless of who innovated first or who is sitting on who's thumbs, features don't mean squat if drivers are limited to only one platform.
Someone mentioned NT being compatible with A3D, well not really, sure it WORKS with NT, but only enables 2 speakers (not 4). I tried installing NT with my MX300 and only heard two speakers. I don't see any advantage to A3D cards right now. Wavetracing sure may sound good, but it's not enough to justify limiting yourself platform-wise.
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I myself have a Diamond MX 300 and Win2k. Aureal has been stupid in not supporting Win2k and was going to switch cards anyways- this confirms that decision. At least Creative has Win2k drivers out to begin with. You can argue on and on that Aureal innovated this and that... their service as of lately has gone down the tubes. Let's hope someone big (NVidia?) comes along and buys them up to continue the cards and actually release some drivers.
One more thing- I don't ever recall seeing full (working) EAX support in drivers like they advertised.