EA Limits Spore Owners to One Account Per Copy, Manual Misprint Leads to Controversy

By Chris Faylor, Sep 12, 2008 7:49am PDT Spore publisher Electronic Arts has confirmed that legitimate buyers of Maxis' celebrated PC evolution game can only create one online account per copy, sparking outrage in households with more than one player.

Though the game's manual clearly states that "you may have multiple Spore accounts for each installation of the game," EA representative Violet confirmed "that section in the manual was a misprint" on the title's official forum.

One of the game's major selling points, a Spore account allows players to access the game's online functionality and Sporepedia, allowing them to share creations online and automatically populate the in-game universe with new lifeforms.

"There is one Spore registration/account per game/serial code so you are correct in that you cannot make multiple accounts at this time," Violet explained, noting that the misprint would be corrected in future manual printings. "I have sent your guys' feedback to the game team though since I can understand the desire to share a game on a system that you entire family uses."

While more than one user can certainly play Spore under that sole online account, many have expressed frustration that they must share their account with others, such as wives, girlfriends and children. The game is also playable offline, though when selecting that option in-game, players are warned that "many features of Spore will be unavailable when playing offline."

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30 Threads | 76 Comments
  • I have been watching the comments and reviews of users for the last couple days.

    I too waited a day or two and finally bought SPORE. I installed it on both computers I intended to
    play the game on and have been having a blast. There have been no DRM glitches or
    problems. The game runs smoothly on my two computers, both very different machines in terms of specs. (noted below).

    One of the comments about only having one log-in for a family and that this is a major restriction. I don't feel that way since when you start the game, there are 5-6 planets that can each hold a civilization and be played by a different person. You can also be deleted and reuse planets. So I fee this takes care of the multiple person playing on one registed copy.

    The design elements in this game are really incredible. When you are in the middle of a game (level) and then are forced to stop and design a new vehicle or building, it is fantastic. It really gives you a sense of ownership, much like time spent on a character in an MMO.

    Anyways, just dropping in my two cents. I have really had some outloud "wow, isn't that cool" moments in this game. That is something that doesn't happen very often, not to mention more than
    once in a single game.

    So those on the fence, don't get too caught up in the fuss and miss the fun.

    Mark S