Epic: Xbox 360 Nearing Graphical Limit
by Blake Ellison, Sep 02, 2008 4:15pm PDTDevelopers could soon hit the limits of the Xbox 360's graphics hardware, guessed senior Epic employee Rod Fergusson.
"I think we're certainly approaching the upper end of it, as far as what developers are able to do with it," Fergusson told Gamasutra. In the near term, gamers are covered: "There will be games in development that won't ship until 2010, and I'm sure they'll look killer," he assured.
But 2010 releases leave two years before the Gears of War developer's own projections on the release of its next-generation graphics technology. Epic plans to deliver a console-focused Unreal Engine 4 in 2012. Crytek, the studio behind graphical powerhouses Far Cry and Crysis, also plans to deliver its next step forward in 2012.
Fergusson, for his part, is unsure of what's in store for the end of this console generation. "Just looking at all the demos we saw [at last week's Games Convention]--ours and others--it's clear that all the games just keep improving, and keep pushing that bar."
New video game releases of 2/13-2/19
Indie Jeff's Weekly Pick: Gunpoint
Daily Filter: Mass Effect 3, Alan Wake's American Nightmare
Blizzard files opposition to Valve's Dota trademark
Twisted Metal promotion blows up Sweet Tooth's truck









Comments
Us PC gamers start complaining when we get less than 60-75 frames per second in a game. I still recall one time that I was irritated that one driver update with my old video card decreased the fps on the Counter Strike Source Stress Test from 192 fps to 188.something something fps.
The upper limit for graphics will never be reached with PC's due to them being modular and continuously upgradable. The downside is that there are many thousands of configurations, making optimization, and unforseen bugs to pop up where least expected. Consoles are 1 size fits all, and are easier to optimize, but as stated above, have limitations due to the inability to upgrade components to what their PC counterparts can do.
Each one has its pros and cons. PC is more expensive, but has many more gametypes available, and many gametypes that are on consoles will feel much more natural on the PC. RTS and FPS games for instance are good examples of this.
A few days ago I talked to someone who said that they liked Unreal Championship more than Unreal Tournament because it was faster paced. I argued the common "console FPS games have aimbots because the control scheme isn't good enough for players to aim properly on their own." to which he argued that it was because of aimbots that the game played faster. This irritates me that he was ok with having help, the fact that it wasn't "all him" and that he still felt that it was a better game than its PC counterpart. I'm not ok with this, but to each their own I suppose. Regardless, certain gametypes will feel more natural on different platforms. Try playing Super Smash Bros on a PC using an emulator(no controller) and you'll see where I'm coming from. Interplatform multiplayer is "forbidden" because of the fact that one platform has a "more natural" feel, plays better, etc. and therefore gives a certain playerbase a distinct advantage. Imagine console vs PC. PC players would argue "you have no skill, you're cheating and using an aimbot" or "wtf, you weren't aiming at me and you got a headshot...H4XX0R", while the console players would argue "PC gamers should have their mouse sensitivity forced to be lower to give us a fair chance, etc." It's just better off that the communities be separate...there is too much elitism in each community already for their own good, let alone allowing them to intermingle.
I would very much enjoy sitting back and watching the outcome of a PC DotA elitists vs console Halo elitist smacktalk competition.
Regardless, here is to hoping that many more great games(polished, unrushed) come to all platforms, and that any multiplatform games are polished and geared to please their respective platforms(don't pull a PC Halo, but I'm sure that other shackers could come up with other, even better examples...cough...Deus Ex 2...cough...).
Thread Truncated. Click to see all 11 replies.
Epic = Blonde Bimbo
Thread Truncated. Click to see all 7 replies.
Thread Truncated. Click to see all 7 replies.
God, what a butt-ugly game......
Thread Truncated. Click to see all 6 replies.
Thread Truncated. Click to see all 6 replies.
Thread Truncated. Click to see all 12 replies.
Im still impressed with how good Granturismo 4 and Shadow of the Colossus look for being on the now quite old PS2
Thread Truncated. Click to see all 7 replies.
Thread Truncated. Click to see all 2 replies.
Maybe now they can start focusing on design, gameplay, and UI.
Thread Truncated. Click to see all 3 replies.
And yet peoples budgets remain the same. Console makers will sell systems at a loss again in 2012. I wonder what cheap tricks they have under their sleeves to make up that lost cash this time?
Thread Truncated. Click to see all 6 replies.
Thread Truncated. Click to see all 2 replies.
Thread Truncated. Click to see all 2 replies.
Yeah, ok.
Thread Truncated. Click to see all 4 replies.