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3.28 Terabit Speed

by Maarten Goldstein, Mar 24, 2000 7:01am PST

Cable? hah. ADSL? pfff..3.28 terabit per second is where it's at. The guys at Lucent's Bell Labs have managed that according to Wired (thanks Roshi).

A terabit -- thats a trillion bits -- is roughly equal to all of the daily traffic on the Internet for the entire world. The Lucent fiber could transmit three times the daily global Internet traffic every second.
That's a whole lotta por..err, data. And better yet, they expect to get much higher as the lasers get better. Of course, when we are going to see the next wave of speed increase ourself remains to be seen.




Comments

46 Threads | 77 Comments




















  • 1st Post! lol just kidding

    I did a 2 week update of 6 games(fps)taken from ALL servers not just gamespy from wed,friday and saturday and compiled them.(these include mods) here's what I got:

    #1 Half-Life #Servers- 6492 - #Players- An obscene 12,297

    #2 Tribes #Servers- 3689- #Players- 7,834

    #3 Unreal Tournament #Servers- 2,290 - #Players - 4,589

    #4 Quake Arena #Servers - 1,957 - #Players - 3,429*

    #5 Quake 2 #Servers - 1,319 - #Players - 2,428

    #6 Quake 1 #servers - 483 - #Players - 672


    As you can see, Half Life continues to dominate the servers and players which I presume is due to the TFC and CS mods. Tribes seems to be very popular in heavy TP action which is what the game was made for. While UT and Q# seem to be close with UT edging out in the lead with servers and players. Q2 coming in 5th and Quake 1 still holding up which might be the due to the release of the source code? Kind of interesting though when you look at it.


    *One thing interesting though is the Q3 servers, Because alot of them have BOTS on the servers(up to 4) until humans join then 1 bot gets dropped to replace every human that connects.(This proved to be the most interupted server reading because people would drop out more often then other games due to "bots" being on the servers?)I still included them on the list because it would be a bitch to sort out all of the bots on the servers at any given time.(Maybe someone else would want to do it)

    This does not include AC which is a RPG which beats out HL with a whopping 15,000+ player list.