No Gears of War 2 on PC, Says Epic

By Blake Ellison, Aug 29, 2008 3:33pm PDT Gears of War lead designer Cliff Bleszinski has revealed that there will not be a PC version of Epic Games' upcoming shooter sequel Gears of War 2.

"Gears of War is a great franchise first and foremost for Xbox 360, and therefore we're focusing on that platform for Gears of War 2. We've decided we're not going to do a PC version this time around," Bleszinski revealed to IGN.

The original Gears of War debuted on Xbox 360 in 2006 followed by a PC version a year later. The PC port was handled by People Can Fly, of which Epic holds a majority stake.

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70 Threads* | 146 Comments

  • Oh pleeease.

    Come on guys, surely you see that this announcement has a 90% chance of being BS? Sure, maybe they won't port it to PC. Pff, we have Gears 1.

    However, they said "No way is GoW 1 coming to PC" about 500 times before, with "confirmation" coming from Microsoft, Epic itself, and Cliffy B.

    Then what happened? It CAME to PC.

    It's called PR and hype. They say it won't come to keep their Xbox audience sweet. They get kicks out of it being "exclusive", so they can say "LOL xbox is teh betters than PC nubLOLO!ONEONE!"

    Then, when the Xbox has been milked a bit and people are hooked on the game, and the PC users have just about forgotten about the game, suddenly it's announced that the PC version is released.

    Now that the Xbox players are hooked they'll only be pissed off for a little while, and you immediately get the interest of all the PC players who thought it wasn't coming.

    Cliffy B is probably reading this right now, smoking a fat cigar, and just grinning smugly to himself. He's got all the angry commenters on his line like fish.

  • This is absolute bullshit!!! This is by no means fair to the legions of PC gaming customers who would prefer to play a game of this magnitude on their computers. I personally find that first person shooters are far better with a keyboard and mouse. Ironic is that a product made exclusively for Microsoft is only released for the XBOX 360 console, secondly... Epic had no issues with releasing the first GOW on PC. So now if a person wants to play GOW 2, they have to go and shell out $200.00 or more for an XBOX 360 just to play the game. I must say that is a pretty expensive marketing flaw for Epic to claim such nonsense. But at the end of the day it will be Epic's fault for losing millions of potential customers for denying the release of a game that many eagerly awaited to play and enjoy. Way to go Epic.... you suck!!!!






  • Good riddance Epic. That's coming from a long time devoted fan of the Unreal franchise on pc. All I can say is that Epic is the newest example of a company lowering their standards, taking the easier road, and pandering to the lowest common denominator. Their platform shift reminds me of the Bungie sellout fiasco ala Halo 1. These companies can whine and moan all they want about how rampant piracy and lack of consumer spending has "forced" them to shift to consoles, but all I need to do is remind them that plenty of other massively successful companies continue to be totally devoted to the pc platform. Anyone heard of a little known company called Blizzard entertainment? Could they have shifted any of their games to consoles or tried to design it to span multiple platforms to rake in a larger profit margin? Absolutely, but they chose to make an exceptional game for single platform, rather than an above average game for multiple platforms. I loved their response when someone asked if Diablo 3 was in production for any console platform. "We have no current plans for any console game at this time. Diablo 3 will be PC and MAC exclusive at release."

    Honestly, I'm not even upset about the lack of GOW2 pc port. I didn't even think it was a great game in the first place. The cover element of the gameplay seemed very gimmicky and I found the biggest part of my enjoyment came from the relatively high polish and cutscenes. UT3 was a monumental disaster and I resented the fact that Epic refused to take responsibility for the lack of quality and poor design choices and instead blame it on the pc platform as a whole.




























  • As much as I think Epic is just shooting themselves in the foot with their anti-PC approach, I really don't care all that much.

    I think I've finally figured it out why the Xbox praises decent games more so than great games. It has nothing to do with the quality, it's all about how epic it is. If you have a game with fantastic mechanics that balance out both in theory and practice, that won't matter all that much on the consoles if you don't have chainsaw bayonets. I'm not saying I don't like epic shit, but in my opinion it should be game mechanics, originality, and then the WOW factor. Not the other way around.