In a blog post, Judd boasted high Metacritic ratings (ranging from 86.2% to 91.3%, depending on platform) and explained that in the digital distribution realm, "that is a friggin JUGGERNAUT!"
Judd, a first-time producer, is quick to recognize his own team's success: "And while it's great to have my first title be not only a critically acclaimed one but also a financial success, there is a bigger picture at play here that we need to look at. Consumers voted with their dollars."
He added, "Basically, we have set a standard in digital gaming. The bar has been raised and you have let developers around the world know that if they invest the time, money, and heart into making (and remaking) some great games, you will support that initiative."
The game launched in the week of August 10th on Xbox Live Arcade and PlayStation Network for $10 and on PC for $15, but sales figures were not broken down per platform. The PC version was set to debut on Steam but was pulled before launch, prompting community outcry.