Team Fortress 2 Heavy Update: Natascha Unveiled, Full Achievements List Released (Updated)

By Chris Faylor, Aug 15, 2008 3:36pm PDT Continuing its series of daily revelations, Team Fortress 2 developer Valve today updated its site with details on the Heavy's second unlockable weapon, Natascha.

A level 5 minigun, Natascha does 25% less damage to targets, but is guaranteed to slow them down. Like the Killing Gloves of Boxing and the other unknown unlockable, Natascha will become available as players earn the Heavy's new achievements.

The free update, due on PC next Tuesday, brings a new gameplay mode, new arenas, new maps and class-specific Heavy achievements to the multiplayer shooter.

The second unlockable for the Heavy, Natascha allows the Heavy to slow enemies with her bullets. Enemies taking damage from her will find themselves moving slower for an instant, encouraging them to find cover or deal with the Heavy. Unfortunately, her firepower is somewhat weaker than that of Sasha, so the Heavy will find it takes longer to finish them off. As a result, Natascha's great to use against those that want to get away, like Scouts & Medics, and not so great against those trying to kill you. Heavies that like to jump around corners to surprise groups of enemies will also find it very useful, although it's best to make sure there isn't a Sasha-wielding Heavy there.

The full achievements list has also been released, viewable below:

  1. Iron Kurtain - Take 1000 points of damage in a single life.
  2. Party Loyalty - Kill 50 enemies within 3 seconds of them attacking your Medic.
  3. Division of Labor - Kill 20 enemies with a Medic assisting you, where neither of you die.
  4. Red Oktoberfest - Earn a domination for a Medic who's healing you.
  5. Show Trial - Kill an enemy with a taunt.

  6. Crime and Punishment - Kill 10 enemies carrying your intelligence."
  7. Class Struggle - Work with a friendly Medic to kill an enemy Heavy & Medic pair.
  8. Soviet Block - While invulnerable and on defense, block an invulnerable enemy Heavy's movement.
  9. Stalin the Kart - Block the enemy from moving the payload cart 25 times.
  10. Supreme Soviet - Get ubered 50 times.

  11. Factory Worker - Kill 20 enemies while being recharged by a dispenser.
  12. Soviet Union - Get 25 enemy kills where you either assist or are assisted by another Heavy.
  13. 0wn The Means of Production - Remove 20 stickybombs by killing the Demomen who produced them
  14. Krazy Ivan - Kill 100 enemies while both you and your victim are underwater.
  15. Rasputin - In a single life, get shot, burned, bludgeoned, and receive explosive damage.

  16. Icing on the Cake - Get 20 kills on players that you're dominating.
  17. Crock Block - Survive a direct hit from a critical rocket.
  18. Kollectivization - Get 1000 assists.
  19. Spyalectical Materialism - Kill or assist in killing 10 cloaked spies.
  20. Permanent Revolution - Kill 5 enemies without spinning down your gun

  21. Heavy Industry - Fire $200,000 worth of minigun rounds in a single life.
  22. Communist Mani-Fisto - Kill an enemy with a critical punch.
  23. Redistribution of Health - Heal 1000 damage with med-kits in a single life.
  24. Rationing - Kill an enemy with your shotgun while you're out of minigun ammo.
  25. Vanguard Party - Be the first on your team to start capturing a control point in a round.

  26. Pushkin the Kart - Get 50 caps on payload maps.
  27. Marxman - Kill 10 enemies in mid-air with the minigun.
  28. Gorky Parked - Kill 25 enemies while you're standing on a control point you own.
  29. Purge - Kill 15 enemies capturing a control point you own.
  30. Lenin a Hand - Help 5 teammates get revenge on their nemeses.

  31. Five Second Plan - Kill an enemy in the first 5 seconds after you exit a teleporter.
  32. Photostroika - Provide an enemy with a freezecam shot of you taunting while invulnerable.
  33. Konspicuous Konsumption - Eat 100 sandviches.
  34. Don't Touch Sandvich - Kill 50 scouts using Natascha.
  35. Borscht Belt - Kill 10 heavies with The K.G.B.

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  • i really like this shift from pushing to more of a support gun, but i hate how they just tack on a belt of bullets and change the name. Like i was thinking the gun would be a single barrel, almost like a 50-caliper mounted machine gun. something like that. a new silhouette, etc.

    I also thought that instead of winding the barrels with the right click, the heavy would actually feed the bullets into the gun, while doing so he would move slower but the gun wouldn't jam or skip bullets. If he wasn't feeding in the bullets, then he could move faster.

    Oh well. this is still pretty cool.