Microsoft Denies High Castle Crashers, Braid Prices
by Chris Faylor, Jul 30, 2008 1:19pm PDTUpdate: Microsoft has informed Shacknews that the reported $22.50 price point for Castle Crashers and $15 Braid price, believed to stem from a now-removed Microsoft Japan listing, are incorrect for both domestic and international markets.
The company further noted that it will officially announce price points for those titles on the Monday preceding Braid and Castle Crashers' respective release dates, or August 4 and 25.
Original Story: Following Microsoft's detailing of August's Xbox Live Arcade releases, Microsoft Japan has revealed price points for most of the downloadable Xbox 360 games, while Capcom has separately confirmed the pricing for Bionic Commando Rearmed.
- Braid (Jonathon Blow), August 6 / 1200 Microsoft Points ($15)
- Bionic Commando: Rearmed (GRIN), August 13 / 800 Microsoft Points ($10)
- Galaga Legions (Namco Bandai), August 21 / 800 Microsoft Points ($10)
- Castle Crashers (The Behemoth), August 27 / 1800 Microsoft Points ($22.50)
At $22.50, Castle Crashers and its hand-drawn, old-school beat 'em up gameplay ranks as the most expensive Xbox Live Arcade title of all time, a record previously held by Hothead's $20 RPG Penny Arcade Adventures: Episode One.
While these prices are unconfirmed for the North American market, Xbox Live Arcade games have traditionally sold at the same price point worldwide.
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Comments
I was initially behind Braid too, until I saw a video interview with them. They came off rather pretentious. It's just a platformer with rewinding elements, but they were going on about how collecting puzzle pieces allowed the gamers to experience a sort of synergy with the game level on a higher ground and junk.
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The game offers a lot, hell 4 player co-op over Live? LIVE MP arenas? 20 characters to level up, 20 big levels?
20 bucks aint bad.
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I understand that this is a 'AAA' Arcade title. This is just way too much for anything on the Arcade, though. First off, it is more than the 1600 point cards they sell. That's just stupid. Second, this will KILL impulse buying.
If they want to price it at more than the 'standard' 800 pts (fair enough), it seems to me 1200 pts would probably get them a crapload more impulse buys, and resultingly more money than 1800 points will.
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If this game came out on a retail disc and cost 40 bucks (new), people would eat it up- since it's 20 dollars cheaper than a new retail game. Keep in mind, on the retail, you have to pay gas to go to the store or shipping plus tax in many states.
Yet, the game comes out on Live, costs 20 bucks, requires no gas or shipping and people are up in arms.
Seriously, you guys need to get a grip and find something better to complain about.
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I was always planning to get this game, but $22.5 felt kind of high.
Now its $15 and it feels like a sale. Brilliant!
I don't know much about Castle Crashers though, is it really going to be a big enough game to justify that cost?
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I love The Behemoth so much that when it hits me, it feels like a kiss.
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Is there any chance some of the XBLA library showing up in GFW digital store ?
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