BioWare's Star Wars MMO Confirmed

By Aaron Linde, Jul 17, 2008 1:43pm PDT Electronic Arts CEO John Riccitiello has confirmed that celebrated developer BioWare is at work on a MMO based on the Star Wars: Knights of the Old Republic franchise.

"We've got two of the most compelling MMOs in the industry in development," Riccitiello told "The one that people are dying for us to talk to them about -- in partnership with Lucas, coming out of BioWare, which is, I think, quite possibly the most anticipated game, full stop, for the industry at the point when we get closer to telling you about it."

When asked pointedly if the game he was referring to was the oft-rumored Knights of the Old Republic MMO, the CEO simply responded "Yes."

BioWare has made several mentions of its in-development MMO project, but has remained characteristically silent on which, if any, property it would license for the title.

Earlier this year, however, BioWare and LucasArts announced that they had partnered for an unspecified project, leading many to speculate that the Star Wars MMO was indeed in development.

No release date or platforms have yet been revealed for the long-in-development MMO. A PC version is likely, though BioWare has made several comments indicating that it may be considering a console release as well.

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38 Threads | 105 Comments

  • Theres just so much they can do within the KOTOR timeline.

    It will be interesting as well to see how much effect they give actual players in the game/story development. will guilds own entire worlds similar to the hutts? Will guilds affect diplomacy within a star system? Will there be permanent player death?

    I wasnt really a fan of Mass Effect but I simply loved KOTOR and to a much lesser extent KOTOR2 which I know Bioware didnt make. I do have absolute faith in Bioware to create a wonderful single player experience but wait with much anticipation to see what they can do in the realm of MMO.

  • KoTOR is the obvious choice. You're not bound by any of the lore, the technology is similar enough to keep the Star Wars feel, and there's enough mystery to it that it'll be an explorable game. Even areas like Tatooine suddenly become new, because thousands of years before Mos Eisley was built, who knows what the heck was going on in the desert?

    The KoTOR world always seemed more mystical to me as well, the Dark Side was much more prevalent, with entire space stations feeding on the Dark Side to build monstrous battleships. Good and evil were even more primal than in the original trilogy.

    This is gonna be great.