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Borderlands Detailed Live from the Take-Two Presser

by Nick Breckon, Jul 16, 2008 11:29am PDT

Gearbox president Randy Pitchford revealed more details on his company's upcoming post-apocalyptic shooter Borderlands today at the Take-Two press conference.

The game is billed as a cooperative shooter, with randomized items and level-based progression in the vein of Diablo.

Highlights:

  • Takes place on the planet Pandora.

  • "Soldier" and "Hunter" classes.

  • Halo-like dune buggies were shown, with two players cooperating to drive around and shoot at enemies.

  • Large level bar displayed on the bottom of the screen--like a first person Diablo.

  • Characters are persistent. Higher level characters can jump in and out of lower-level games created by friends.

  • Over half a million weapons--procedurally generated. A revolver sniper rifle was spawned during the demo that even surprised Pitchford.

  • One of the weapons had an electrical effect that exploded on contact. One weapon will be able to melt faces a la Raiders.

  • Plenty of gore and limb loss.

  • A cavernous mine "dungeon" was shown, with tribes of humanoid enemies to destroy.

  • At one point the game shifted into a cutscene as part of the overall story arc.

  • A lot of alien wildlife to deal with. A mad cow-like animal was shown.

We'll be getting our hands on the game later today and uploading the video walkthrough, so check back for more on Borderlands.





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